using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; public class itemInfo : MonoBehaviour { [Header("显示物品的image")] public Image iconImage; [Header("物品名的TextPro")] public TextMeshProUGUI nameText; [Header("物品价格的TextPro")] public TextMeshProUGUI priceText; private int id;//item id public async void initShow(int id, string iconURL, string name, string price) { this.id = id; iconImage.sprite = Base.GlobalObj.GetComponent().sprite; iconImage.sprite = await Base.GlobalObj.GetComponent().LoadImageAsync(iconURL); nameText.text = name; priceText.text = "¥" + price; } public void initShow(int id, string name, string price) { this.id = id; nameText.text = name; priceText.text = "¥"+price; } }