using System.Collections; using System.Collections.Generic; using UnityEngine; public class AnniyncementPanel : MonoBehaviour { UserInfo userInfo = new UserInfo(); // Start is called before the first frame update void Start() { Init(); } async void Init() { string response = "";//²âÊÔ //queryPlayerInfo // string body = "{\"userId\":" + + ",\"voluteCoin\":" + int.Parse(donatePanelItem.GiftQuantity.text) + "}"; // Debug.Log(body); // response = await web.SendRequest(web.URL + "/snail/transfer/voluteCoin", "POST", body, Global.global.CreateHeaders()); } // Update is called once per frame void Update() { } }