using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; //md FUCK everthing //ʷɽ£¬±ðѧ public class mainBTN : MonoBehaviour { public GameObject BTN_0; public GameObject BTN_1; public GameObject BTN_2; public GameObject BTN_3; public GameObject BTN_0_0; public GameObject BTN_1_1; public GameObject BTN_2_2; public GameObject BTN_3_3; // Start is called before the first frame update void Start() { BTN_0.GetComponent