_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/kuangChang10/NewkuangchangItem.cs
2024-12-06 16:14:45 +08:00

63 lines
2.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using UnityEngine.UI;
using static UnityEditor.Progress;
public class NewkuangchangItem : Base
{
// Start is called before the first frame update
public MiningContract miningContract;
[Header("购买合约价格")] public TextMeshProUGUI count;
[Header("购买合约按钮")] public Button BuyButton;
async void Start()
{
BuyButton.onClick.AddListener(BuyItem);
}
async void BuyItem()
{
queryUserMiningSlot104 queryUserMiningSlot = new queryUserMiningSlot104();
UserMiningSlotResponse userMiningSlotResponse = await queryUserMiningSlot.QueryUserMiningSlot();
bool IsNull = true;
int NullContractID = 0;
for (; NullContractID < userMiningSlotResponse.data.dataList.Count; NullContractID++)
{
var contract = userMiningSlotResponse.data.dataList[NullContractID];
if (contract.contractId < 3 || contract.contractId > 6)
{
IsNull = false;
break;
}
}
if (IsNull)
{
Debug.Log("卡槽不为空");
Debug.Log("开启卡槽");
//开启卡槽
openSlot105 openSlot5 = new openSlot105();
openSlot5.OpenSlot();
string strIS= await openSlot5.OpenSlotstr();
addEventPopUp(strIS);
KuangChang.Instance.onSetActive(false);
}
Debug.Log("卡槽ID"+ userMiningSlotResponse.data.dataList[NullContractID].id);
//10.3返回合约ID
buyMiningContract103 buyMiningContract = new buyMiningContract103();
BuyMiningResponse buyMiningResponse = await buyMiningContract.BuyMiningContract(miningContract.id);
Debug.Log("购买合约的id" + buyMiningResponse.data);
//10.7
bindSlot107 bindSlot = new bindSlot107();
bindSlot.BindSlot(buyMiningResponse.data, userMiningSlotResponse.data.dataList[NullContractID].id);
KuangChang.Instance.UpdateUserdata();
KuangChang.Instance.IninItem();
KuangChang.Instance.onSetActive(false);
}
}