_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/HistoryItem.cs
2024-11-25 14:37:44 +08:00

24 lines
661 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class HistoryItem : MonoBehaviour
{
public int roomNo;//对应房间编号
public int KillTimes;//被杀次数
public string gameNo;//游戏期号
public TextMeshProUGUI TextPro;//次数文本
public TextMeshProUGUI nameTextPro;//名字文本
public Image image;//背景图片
public Sprite sprite;//图片精灵
// Start is called before the first frame update
void Start()
{
TextPro=transform.Find("TimesText").GetComponent<TextMeshProUGUI>();
image = transform.Find("Image").GetComponent<Image>();
}
}