63 lines
2.1 KiB
C#
63 lines
2.1 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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using UnityEngine.UI;
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using static UnityEditor.Progress;
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public class NewkuangchangItem : Base
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{
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// Start is called before the first frame update
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public MiningContract miningContract;
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[Header("购买合约价格")] public TextMeshProUGUI count;
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[Header("购买合约按钮")] public Button BuyButton;
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async void Start()
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{
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BuyButton.onClick.AddListener(BuyItem);
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}
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async void BuyItem()
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{
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queryUserMiningSlot104 queryUserMiningSlot = new queryUserMiningSlot104();
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UserMiningSlotResponse userMiningSlotResponse = await queryUserMiningSlot.QueryUserMiningSlot();
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bool IsNull = true;
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int NullContractID = 0;
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for (; NullContractID < userMiningSlotResponse.data.dataList.Count; NullContractID++)
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{
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var contract = userMiningSlotResponse.data.dataList[NullContractID];
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if (contract.contractId < 3 || contract.contractId > 6)
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{
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IsNull = false;
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break;
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}
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}
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if (IsNull)
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{
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Debug.Log("卡槽不为空");
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Debug.Log("开启卡槽");
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//开启卡槽
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openSlot105 openSlot5 = new openSlot105();
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openSlot5.OpenSlot();
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string strIS= await openSlot5.OpenSlotstr();
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addEventPopUp(strIS);
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KuangChang.Instance.onSetActive(false);
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}
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Debug.Log("卡槽ID"+ userMiningSlotResponse.data.dataList[NullContractID].id);
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//10.3返回合约ID
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buyMiningContract103 buyMiningContract = new buyMiningContract103();
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BuyMiningResponse buyMiningResponse = await buyMiningContract.BuyMiningContract(miningContract.id);
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Debug.Log("购买合约的id" + buyMiningResponse.data);
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//10.7
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bindSlot107 bindSlot = new bindSlot107();
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bindSlot.BindSlot(buyMiningResponse.data, userMiningSlotResponse.data.dataList[NullContractID].id);
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KuangChang.Instance.UpdateUserdata();
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KuangChang.Instance.IninItem();
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KuangChang.Instance.onSetActive(false);
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}
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}
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