92 lines
3.0 KiB
C#
92 lines
3.0 KiB
C#
using DG.Tweening;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class Base : MonoBehaviour
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{
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public Button retbutton;
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public GameObject ClosureObj;
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private void Awake()
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{
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if (retbutton != null)
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{
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retbutton.onClick.AddListener(() => CancelOnClick(retbutton, ClosureObj));
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}
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}
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public async Task ButtonClickAnimationAsync(GameObject button,float max=1.25f,float timemultiple = 1)//按钮动画
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{
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TaskCompletionSource<bool> tcs = new TaskCompletionSource<bool>();
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Sequence mySequence = DOTween.Sequence();
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mySequence.Append(button.transform.DOScale(max, 0.1f* timemultiple)) // 第一个动画
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.Append(button.transform.DOScale(1f, 0.2f* timemultiple)).OnComplete(() => {
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// 动画播放完成后执行的代码
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tcs.SetResult(true);
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}); // 第二个动画
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await tcs.Task;
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}
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public void addEventPopUp(string Details,float time = 5f)//添加弹窗
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{
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GameObject prefab = Resources.Load<GameObject>("base/EventPopUp");
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prefab.GetComponent<EventPopUp>().time = time;
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Canvas canvas = GetComponentInParent<Canvas>();
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prefab.GetComponent<EventPopUp>().text = Details;
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Instantiate(prefab, canvas.transform);
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}
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logoPanel.ServerResponse TestserverResponse;
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protected Dictionary<string, string> testhead;
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public async void testLogo()//测试登录
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{
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LoginAndGetToken.loginbody body = new LoginAndGetToken.loginbody
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{
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userName = "15151658596",
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password = "123456",
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verifyCode = 111111
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};
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string loginResponse = await web.SendRequest(web.URL + "/snail/user/login", "POST", JsonUtility.ToJson(body));
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logoPanel.ServerResponse response = JsonUtility.FromJson<logoPanel.ServerResponse>(loginResponse);
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if (response != null && response.code == 200 && response.data != null)
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{
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TestserverResponse = response;
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addEventPopUp("测试登录成功");
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testhead = new Dictionary<string, string>
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{
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{ "Authorization", TestserverResponse.data.token }
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};
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return;
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}
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addEventPopUp(response.message);
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testhead = new Dictionary<string, string>();
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}
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public bool IsGreaterThanZeroDecimal(string text)//判断必须为小数而且大于0
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{
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// 使用正则表达式匹配大于0的小数
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string pattern = @"^(?!0(\.0+)?$)(\d+(\.\d+)?|\.\d+)$";
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Regex regex = new Regex(pattern);
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return regex.IsMatch(text);
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}
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public async void CancelOnClick(Button button,GameObject my_gameObject = null)//取消按钮
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{
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await ButtonClickAnimationAsync(button.gameObject);
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if (my_gameObject != null)
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{
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Destroy(my_gameObject);
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return;
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}
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Destroy(gameObject);
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}
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}
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