1272 lines
40 KiB
C#
1272 lines
40 KiB
C#
/*using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Xml.Linq;
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using UnityEngine;
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using UnityEngine.Networking;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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public class WebConnact : MonoBehaviour
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{
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private string token; // 保存 token 以便在整个类中使用
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void Start()
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{
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// 由于除登录注册外的其他方法,都需要登录后返回的token
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// 因此登录不在此发送请求(同时)
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// 采用监听和事件回调的方法,只有监听到登录和token返回时,才运行其他方法
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LoginAndGetToken.OnTokenReceived += HandleTokenReceived;
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// 订阅事件,当 gameEscapeId 更新时调用 HandleGameEscapeIdUpdated
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selectLatest511.OnGameEscapeIdUpdated += HandleGameEscapeIdUpdated;
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}
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void HandleTokenReceived(string receivedToken)
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{
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// 保存 token
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token = receivedToken; // 将接收到的 token 保存在类变量中
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//Debug.Log("HandleTokenReceived监听:" + token);
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// 首次调用时,暂时没有 escapeId 可以传递,因此传 -1
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Loding(token, -1);
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}
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void HandleGameEscapeIdUpdated(int newGameEscapeId)
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{
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Debug.Log("GameEscapeId 已更新为: " + newGameEscapeId);
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// 在这里调用 Loding 方法并传递最新的 escapeId
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Loding(token, newGameEscapeId);
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}
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// 传入 token 和更新后的 escapeId
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public async void Loding(string token, int newGameEscapeId)
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{
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// 用来给请求头赋值
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string Authorization = token;
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Debug.Log("Loding(Authorization)请求头赋值: " + Authorization);
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// 如果 newGameEscapeId 不是初始值(-1),则使用它
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int escapeId = newGameEscapeId != -1 ? newGameEscapeId : 0;
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Debug.Log("使用最新的 escapeId: " + escapeId);
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// 你剩下的网络请求逻辑
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//例如:在需要用到 escapeId 的地方直接使用它
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//1.3,完善用户信息//已通过
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User_InformationHead user = new User_InformationHead();
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Dictionary<string, string> head13 = new Dictionary<string, string>
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{
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{ "Authorization", Authorization }, // 设置授权头
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};
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string UserNewInfoBody = @"
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{
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""nickName"": ""wulongxiao"",
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""headImg"": ""https://fantasymonster-app.oss-cn-hangzhou.aliyuncs.com/upload/imgs/127e4e42d7c0405aab53359c1b278a9c.png"",
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""gender"": 1,
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""birthday"": ""2023-12-12 12:12:12""
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}";
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//打印 JSON 请求体,用于调试
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Debug.Log("JSON Request Data: " + UserNewInfoBody);
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string response13 = await web.SendRequest("http://121.40.42.41:8080/snail/user/update", "POST", UserNewInfoBody, head13);
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Debug.Log("1.3完善用户信息" + response13);
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//1.4查询用户详情(新增)
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Dictionary<string, string> head14 = new Dictionary<string, string>
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{
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{ "Authorization", Authorization }, // 设置授权头
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};
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string response14 = await web.SendRequest("http://121.40.42.41:8080/snail/user/queryUserInfo", "POST", "{}", head14);
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Debug.Log("1.4查询用户详情" + response14);
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//2.1商城列表//已通过
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Mall_List mall_virtual = new Mall_List();
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mall_virtual.productType = 0;
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mall_virtual.pageNo = 1;
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mall_virtual.pageSize = 20;
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string mall_virtualponse = await web.SendRequest("http://121.40.42.41:8080/snail/product/page", "POST", JsonUtility.ToJson(mall_virtual));
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Debug.Log("2.1商城列表:" + mall_virtualponse);
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//2.1,商城列表//已通过
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Mall_List mall = new Mall_List();
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mall.productType = 1;
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//mall.pageNo = 1;
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//mall.pageSize = 20;//这两个属性是默认值可以省略不写,默认是1跟20
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string response21 = await web.SendRequest("http://121.40.42.41:8080/snail/product/page", "POST", JsonUtility.ToJson(mall));
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Debug.Log("2.1商城列表:" + response21);
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//2.2,获取商城商品详情//已通过
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Dictionary<string, string> head22 = new Dictionary<string, string>
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{
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{ "Authorization", Authorization }, // 设置授权头
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};
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Product_Details product = new Product_Details();
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product.productId = 1;
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string response22 = await web.SendRequest("http://121.40.42.41:8080/snail/product/info", "POST", JsonUtility.ToJson(product), head22);
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Debug.Log("JSON Request Data: " + JsonUtility.ToJson(product));
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Debug.Log("2.2,获取商城商品详情" + response22);
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//2.3,商品购买(无支付)//已通过
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Mall_buy mall_Buy = new Mall_buy();
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Dictionary<string, string> head23 = new Dictionary<string, string>
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{
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{ "Authorization", Authorization }, // 设置授权头
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};
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mall_Buy.userId = 106;
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mall_Buy.productId = 1;
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string response23 = await web.SendRequest("http://121.40.42.41:8080/snail/product/buy", "POST", JsonUtility.ToJson(mall_Buy), head23);
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Debug.Log("2.3,商品购买(无支付)" + response23);
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//3.1,查询公告分页://已通过
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Query_Announcement query_Announcement = new Query_Announcement();
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query_Announcement.userId = 106;
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query_Announcement.pageNo = 1;
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query_Announcement.pageSize = 20;
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string response31 = await web.SendRequest("http://121.40.42.41:8080/snail/notice/page", "POST", JsonUtility.ToJson(query_Announcement));
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Debug.Log("3.1,查询公告分页:" + response31);
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//3.2,查询公告详情://已通过
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int AnnouncementId = 1;
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string response32 = await web.SendRequest($"http://121.40.42.41:8080/snail/notice/info?noticeId={AnnouncementId}", "GET");
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Debug.Log("3.2,查询公告详情:" + response32);
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//=================================================================================================================================
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//4.1查询靓号池分页//已通过
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Dictionary<string, string> head41 = new Dictionary<string, string>
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{
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{ "Authorization", Authorization }, // 设置授权头
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};
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int orderByBeansCoin = 1;
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string response41 = await web.SendRequest("http://121.40.42.41:8080/snail/cutePool/page", "POST", JsonUtility.ToJson(orderByBeansCoin), head41);
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Debug.Log("查询靓号池分页" + response41);
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//=================================================================================================================================
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//4.2购买欢乐豆//已通过
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Dictionary<string, string> head42 = new Dictionary<string, string>
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{
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{ "Authorization", Authorization }, // 设置授权头
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};
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string buyCutePool = @"
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{
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""userId"": 106,
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""cutePoolId"": 2
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}";
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//打印 JSON 请求体,用于调试
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Debug.Log("JSON Request Data: " + buyCutePool);
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string response42 = await web.SendRequest("http://121.40.42.41:8080/snail/cutePool/buy", "POST", buyCutePool, head42);
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Debug.Log("购买欢乐豆" + response42);
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//// ============================================================================================================================
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//5.1查询最近一场大屠杀
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Dictionary<string, string> head51 = new Dictionary<string, string>
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{
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{ "Authorization", Authorization }, // 设置授权头
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};
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// 使用最新的 escapeId 在请求体中
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string response51 = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryLatest", "POST", "{}", head51);
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Debug.Log("5.1查询最近一场大屠杀: " + response51);
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//// ====================================================================================================================
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// 5.1.2查询各大逃亡房间最新详情(高性能版):
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Dictionary<string, string> head512 = new Dictionary<string, string>
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{
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{ "Authorization", Authorization }, // 设置授权头
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};
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string queryEscapeRoomListBody = $@"
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{{
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""userId"": 106,
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""escapeId"": {escapeId}
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}}";
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string response512 = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryEscapeRoomList", "POST", queryEscapeRoomListBody, head512);
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Debug.Log("5.1.2查询各大逃亡房间最新详情(高性能版): " + response512);
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//5.1.3,用户下注:
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Dictionary<string, string> head513 = new Dictionary<string, string>
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{
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{ "Authorization", Authorization }, // 设置授权头
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};
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string userBetBody = $@"
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{{
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""userId"": 106,
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""escapeId"": {escapeId},
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""bet"": 100,
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""roomNo"":1
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}}";
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string response513 = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/userBet", "POST", userBetBody, head513);
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Debug.Log("5.1.3,用户下注:" + response513);
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//5.1.4,查询击杀
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Dictionary<string, string> head514 = new Dictionary<string, string>
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{
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{ "Authorization", Authorization }, // 设置授权头
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};
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string selectKill = $@"
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{{
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""userId"": 106,
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""escapeId"": {escapeId}
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}}";
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string response514 = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryKill", "POST", selectKill, head514);
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Debug.Log("5.1.4,查询击杀:" + response514);
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////5.1.5,查询结算
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Dictionary<string, string> head515 = new Dictionary<string, string>
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{
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{ "Authorization", Authorization }, // 设置授权头
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};
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string queryUserBetResult = $@"
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{{
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""userId"": 106,
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""escapeId"": {escapeId}
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}}";
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string response515 = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryUserBetResult", "POST", queryUserBetResult, head515);
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Debug.Log("5.1.5,查询结算:" + response515);
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}
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void OnDestroy()
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{
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// 取消监听,避免内存泄漏
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LoginAndGetToken.OnTokenReceived -= HandleTokenReceived;
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selectLatest511.OnGameEscapeIdUpdated -= HandleGameEscapeIdUpdated;
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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[Serializable]
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public class Search_room//登录和注册用
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{
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public int userId;
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}
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//[Serializable]
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//public class loginbody//登录和注册用
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//{
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// public string userName;
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// public string password;
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// public int verifyCode;
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//}
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[System.Serializable]
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public class User_InformationHead //完善用户信息
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{
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public string nickName;
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public string headImg;
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public string gender;
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public string birthday;
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}
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[Serializable]
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public class Query_Announcement //查询公告分页
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{
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public int userId;
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public int pageNo;
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public int pageSize;
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}
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[Serializable]
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public class Mall_List //获取商城列表
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{
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public int productType;
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public int pageNo;
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public int pageSize;
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}
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[Serializable]
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public class Product_Details//商品详情,有问题
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{
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public int productId;
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}
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[Serializable]
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public class Mall_buy
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{ public int productId;
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public int userId;
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}
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[Serializable]
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public class cutePoolPage {
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public int orderByBeansCoin;
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}
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*/
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/*using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Xml.Linq;
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using UnityEngine;
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using UnityEngine.Networking;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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public class WebConnact : MonoBehaviour
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{
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private string token; // 保存 token 以便在整个类中使用
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void Start()
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{
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// 注册监听事件,当收到 token 时,触发 HandleTokenReceived
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LoginAndGetToken.OnTokenReceived += HandleTokenReceived;
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// 订阅事件,当 gameEscapeId 更新时调用 HandleGameEscapeIdUpdated
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selectLatest511.OnGameEscapeIdUpdated += HandleGameEscapeIdUpdated;
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}
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// 当接收到 token 时触发此方法
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void HandleTokenReceived(string receivedToken)
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{
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token = receivedToken; // 保存 token
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// 首次调用加载初始数据
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LoadInitialData(token);
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}
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// 当游戏逃亡 ID 更新时触发此方法
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void HandleGameEscapeIdUpdated(int newGameEscapeId)
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{
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Debug.Log("GameEscapeId 已更新为: " + newGameEscapeId);
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// 加载游戏逃亡相关数据
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LoadGameEscapeData(token, newGameEscapeId);
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}
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// 加载初始数据
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private async void LoadInitialData(string token)
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{
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// 更新用户信息
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await UpdateUserInformation(token);
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// 查询用户详细信息
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await QueryUserDetails(token);
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// 加载商城数据
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await LoadMallData(token);
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}
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// 加载游戏逃亡数据
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private async void LoadGameEscapeData(string token, int escapeId)
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{
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// 查询最近的大屠杀
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await QueryLatestMassacre(token);
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// 查询逃亡房间详情
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await QueryEscapeRoomDetails(token, escapeId);
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// 用户下注
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await UserBet(token, escapeId);
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// 查询击杀数据
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await QueryKill(token, escapeId);
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// 查询用户结算
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await QueryUserBetResult(token, escapeId);
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}
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// 更新用户信息
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private async Task UpdateUserInformation(string token)
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{
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var headers = CreateHeaders(token);
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string body = @"
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{
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""nickName"": ""wulongxiao"",
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""headImg"": ""https://fantasymonster-app.oss-cn-hangzhou.aliyuncs.com/upload/imgs/127e4e42d7c0405aab53359c1b278a9c.png"",
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""gender"": 1,
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""birthday"": ""2023-12-12 12:12:12""
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}";
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Debug.Log("正在更新用户信息...");
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string response = await web.SendRequest("http://121.40.42.41:8080/snail/user/update", "POST", body, headers);
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Debug.Log("更新用户信息响应: " + response);
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}
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// 查询用户详情
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private async Task<string> QueryUserDetails(string token)
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{
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var headers = CreateHeaders(token);
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Debug.Log("正在查询用户详细信息...");
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string response = await web.SendRequest("http://121.40.42.41:8080/snail/user/queryUserInfo", "POST", "{}", headers);
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Debug.Log("查询用户详细信息响应: " + response);
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return response;
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}
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// 加载商城数据
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private async Task LoadMallData(string token)
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{
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// 查询商城虚拟商品列表
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await QueryMallList(token, 0);
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// 查询商城实体商品列表
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await QueryMallList(token, 1);
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// 获取商品详情
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await GetMallProductDetails(token, 1);
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// 购买商品
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await BuyMallProduct(token, 106, 1);
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}
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// 查询商城列表
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private async Task QueryMallList(string token, int productType)
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{
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Mall_List mallList = new Mall_List
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{
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productType = productType
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};
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string response = await web.SendRequest("http://121.40.42.41:8080/snail/product/page", "POST", JsonUtility.ToJson(mallList));
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Debug.Log($"商城列表 (productType: {productType}) 响应: " + response);
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}
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// 获取商城商品详情
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private async Task GetMallProductDetails(string token, int productId)
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{
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var headers = CreateHeaders(token);
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Product_Details productDetails = new Product_Details
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{
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productId = productId
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};
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string response = await web.SendRequest("http://121.40.42.41:8080/snail/product/info", "POST", JsonUtility.ToJson(productDetails), headers);
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Debug.Log("获取商品详情响应: " + response);
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}
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// 购买商品
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private async Task BuyMallProduct(string token, int userId, int productId)
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{
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var headers = CreateHeaders(token);
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Mall_buy mallBuy = new Mall_buy
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{
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userId = userId,
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productId = productId
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};
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string response = await web.SendRequest("http://121.40.42.41:8080/snail/product/buy", "POST", JsonUtility.ToJson(mallBuy), headers);
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Debug.Log("购买商品响应: " + response);
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}
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// 查询最近的大屠杀
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private async Task QueryLatestMassacre(string token)
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{
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var headers = CreateHeaders(token);
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string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryLatest", "POST", "{}", headers);
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Debug.Log("查询最近大屠杀响应: " + response);
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}
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// 查询逃亡房间详情
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private async Task QueryEscapeRoomDetails(string token, int escapeId)
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{
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var headers = CreateHeaders(token);
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId}
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryEscapeRoomList", "POST", body, headers);
|
||
Debug.Log("逃亡房间详情响应: " + response);
|
||
}
|
||
|
||
// 用户下注
|
||
private async Task UserBet(string token, int escapeId)
|
||
{
|
||
var headers = CreateHeaders(token);
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId},
|
||
""bet"": 100,
|
||
""roomNo"": 1
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/userBet", "POST", body, headers);
|
||
Debug.Log("用户下注响应: " + response);
|
||
}
|
||
|
||
// 查询击杀信息
|
||
private async Task QueryKill(string token, int escapeId)
|
||
{
|
||
var headers = CreateHeaders(token);
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId}
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryKill", "POST", body, headers);
|
||
Debug.Log("查询击杀信息响应: " + response);
|
||
}
|
||
|
||
// 查询用户下注结果
|
||
private async Task QueryUserBetResult(string token, int escapeId)
|
||
{
|
||
var headers = CreateHeaders(token);
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId}
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryUserBetResult", "POST", body, headers);
|
||
Debug.Log("查询用户下注结果响应: " + response);
|
||
}
|
||
|
||
// 创建请求头
|
||
private Dictionary<string, string> CreateHeaders(string token)
|
||
{
|
||
return new Dictionary<string, string>
|
||
{
|
||
{ "Authorization", token }
|
||
};
|
||
}
|
||
|
||
void OnDestroy()
|
||
{
|
||
// 注销监听事件,避免内存泄漏
|
||
LoginAndGetToken.OnTokenReceived -= HandleTokenReceived;
|
||
selectLatest511.OnGameEscapeIdUpdated -= HandleGameEscapeIdUpdated;
|
||
}
|
||
|
||
// Update 方法保留,但当前没有需要的功能
|
||
void Update()
|
||
{
|
||
}
|
||
}*/
|
||
/*using System;
|
||
using System.Collections;
|
||
using System.Collections.Generic;
|
||
using System.Xml.Linq;
|
||
using UnityEngine;
|
||
using UnityEngine.Networking;
|
||
using System.Threading.Tasks;
|
||
using Newtonsoft.Json;
|
||
|
||
public class WebConnact : MonoBehaviour
|
||
{
|
||
private string token; // 保存 token 以便在整个类中使用
|
||
private int escapeId = -1; // 保存最新的 escapeId,初始为 -1 表示未设置
|
||
|
||
void Start()
|
||
{
|
||
// 注册监听事件,当收到 token 时,触发 HandleTokenReceived
|
||
LoginAndGetToken.OnTokenReceived += HandleTokenReceived;
|
||
|
||
// 注册监听,当 escapeId 更新时调用 HandleGameEscapeIdUpdated
|
||
selectLatest511.OnGameEscapeIdUpdated += HandleGameEscapeIdUpdated;
|
||
}
|
||
|
||
// 当接收到 token 时触发此方法
|
||
void HandleTokenReceived(string receivedToken)
|
||
{
|
||
token = receivedToken; // 保存 token
|
||
// 首次调用加载初始数据
|
||
LoadInitialData(token);
|
||
}
|
||
|
||
// 当游戏逃亡 ID 更新时触发此方法
|
||
void HandleGameEscapeIdUpdated(int newGameEscapeId)
|
||
{
|
||
escapeId = newGameEscapeId; // 保存最新的 escapeId
|
||
Debug.Log("接收到新的 GameEscapeId: " + escapeId);
|
||
|
||
// 调用加载逃亡游戏相关数据的方法
|
||
LoadGameEscapeData(token, escapeId);
|
||
}
|
||
|
||
// 加载初始数据
|
||
private async void LoadInitialData(string token)
|
||
{
|
||
// 更新用户信息
|
||
await UpdateUserInformation(token);
|
||
// 查询用户详细信息
|
||
await QueryUserDetails(token);
|
||
// 加载商城数据
|
||
await LoadMallData(token);
|
||
}
|
||
|
||
// 加载游戏逃亡数据
|
||
private async void LoadGameEscapeData(string token, int escapeId)
|
||
{
|
||
if (escapeId == -1)
|
||
{
|
||
Debug.LogWarning("无法加载游戏逃亡数据,escapeId 未设置。");
|
||
return;
|
||
}
|
||
|
||
// 查询最近的大屠杀
|
||
await QueryLatestMassacre(token);
|
||
// 查询逃亡房间详情
|
||
await QueryEscapeRoomDetails(token, escapeId);
|
||
// 用户下注
|
||
await UserBet(token, escapeId);
|
||
// 查询击杀数据
|
||
await QueryKill(token, escapeId);
|
||
// 查询用户结算
|
||
await QueryUserBetResult(token, escapeId);
|
||
}
|
||
|
||
// 更新用户信息
|
||
private async Task UpdateUserInformation(string token)
|
||
{
|
||
var headers = CreateHeaders(token);
|
||
string body = @"
|
||
{
|
||
""nickName"": ""wulongxiao"",
|
||
""headImg"": ""https://fantasymonster-app.oss-cn-hangzhou.aliyuncs.com/upload/imgs/127e4e42d7c0405aab53359c1b278a9c.png"",
|
||
""gender"": 1,
|
||
""birthday"": ""2023-12-12 12:12:12""
|
||
}";
|
||
Debug.Log("正在更新用户信息...");
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/user/update", "POST", body, headers);
|
||
Debug.Log("更新用户信息响应: " + response);
|
||
}
|
||
|
||
// 查询用户详情
|
||
private async Task<string> QueryUserDetails(string token)
|
||
{
|
||
var headers = CreateHeaders(token);
|
||
Debug.Log("正在查询用户详细信息...");
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/user/queryUserInfo", "POST", "{}", headers);
|
||
Debug.Log("查询用户详细信息响应: " + response);
|
||
return response;
|
||
}
|
||
|
||
// 加载商城数据
|
||
private async Task LoadMallData(string token)
|
||
{
|
||
// 查询商城虚拟商品列表
|
||
await QueryMallList(token, 0);
|
||
// 查询商城实体商品列表
|
||
await QueryMallList(token, 1);
|
||
// 获取商品详情
|
||
await GetMallProductDetails(token, 1);
|
||
// 购买商品
|
||
await BuyMallProduct(token, 106, 1);
|
||
}
|
||
|
||
// 查询商城列表
|
||
private async Task QueryMallList(string token, int productType)
|
||
{
|
||
Mall_List mallList = new Mall_List
|
||
{
|
||
productType = productType
|
||
};
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/product/page", "POST", JsonUtility.ToJson(mallList));
|
||
Debug.Log($"商城列表 (productType: {productType}) 响应: " + response);
|
||
}
|
||
|
||
// 获取商城商品详情
|
||
private async Task GetMallProductDetails(string token, int productId)
|
||
{
|
||
var headers = CreateHeaders(token);
|
||
Product_Details productDetails = new Product_Details
|
||
{
|
||
productId = productId
|
||
};
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/product/info", "POST", JsonUtility.ToJson(productDetails), headers);
|
||
Debug.Log("获取商品详情响应: " + response);
|
||
}
|
||
|
||
// 购买商品
|
||
private async Task BuyMallProduct(string token, int userId, int productId)
|
||
{
|
||
var headers = CreateHeaders(token);
|
||
Mall_buy mallBuy = new Mall_buy
|
||
{
|
||
userId = userId,
|
||
productId = productId
|
||
};
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/product/buy", "POST", JsonUtility.ToJson(mallBuy), headers);
|
||
Debug.Log("购买商品响应: " + response);
|
||
}
|
||
|
||
// 查询最近的大屠杀
|
||
private async Task QueryLatestMassacre(string token)
|
||
{
|
||
var headers = CreateHeaders(token);
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryLatest", "POST", "{}", headers);
|
||
Debug.Log("查询最近大屠杀响应: " + response);
|
||
}
|
||
|
||
// 查询逃亡房间详情
|
||
private async Task QueryEscapeRoomDetails(string token, int escapeId)
|
||
{
|
||
var headers = CreateHeaders(token);
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId}
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryEscapeRoomList", "POST", body, headers);
|
||
Debug.Log("逃亡房间详情响应: " + response);
|
||
}
|
||
|
||
// 用户下注
|
||
private async Task UserBet(string token, int escapeId)
|
||
{
|
||
var headers = CreateHeaders(token);
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId},
|
||
""bet"": 100,
|
||
""roomNo"": 1
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/userBet", "POST", body, headers);
|
||
Debug.Log("用户下注响应: " + response);
|
||
}
|
||
|
||
// 查询击杀信息
|
||
private async Task QueryKill(string token, int escapeId)
|
||
{
|
||
var headers = CreateHeaders(token);
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId}
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryKill", "POST", body, headers);
|
||
Debug.Log("查询击杀信息响应: " + response);
|
||
}
|
||
|
||
// 查询用户下注结果
|
||
private async Task QueryUserBetResult(string token, int escapeId)
|
||
{
|
||
var headers = CreateHeaders(token);
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId}
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryUserBetResult", "POST", body, headers);
|
||
Debug.Log("查询用户下注结果响应: " + response);
|
||
}
|
||
|
||
// 创建请求头
|
||
private Dictionary<string, string> CreateHeaders(string token)
|
||
{
|
||
return new Dictionary<string, string>
|
||
{
|
||
{ "Authorization", token }
|
||
};
|
||
}
|
||
|
||
void OnDestroy()
|
||
{
|
||
// 注销监听事件,避免内存泄漏
|
||
LoginAndGetToken.OnTokenReceived -= HandleTokenReceived;
|
||
selectLatest511.OnGameEscapeIdUpdated -= HandleGameEscapeIdUpdated;
|
||
}
|
||
}*/
|
||
/*using System;
|
||
using System.Collections;
|
||
using System.Collections.Generic;
|
||
using System.Xml.Linq;
|
||
using UnityEngine;
|
||
using UnityEngine.Networking;
|
||
using System.Threading.Tasks;
|
||
using Newtonsoft.Json;
|
||
|
||
public class WebConnact : MonoBehaviour
|
||
{
|
||
private string token; // 保存 token 以便在整个类中使用
|
||
private int escapeId = -1; // 保存最新的 escapeId,初始为 -1 表示未设置
|
||
|
||
void Start()
|
||
{
|
||
// 注册监听事件,当收到 token 时,触发 HandleTokenReceived
|
||
LoginAndGetToken.OnTokenReceived += HandleTokenReceived;
|
||
|
||
// 注册监听,当 escapeId 更新时调用 HandleGameEscapeIdUpdated,但不执行其他方法
|
||
selectLatest511.OnGameEscapeIdUpdated += HandleGameEscapeIdUpdated;
|
||
}
|
||
|
||
// 当接收到 token 时触发此方法
|
||
void HandleTokenReceived(string receivedToken)
|
||
{
|
||
token = receivedToken; // 保存 token
|
||
// 首次调用加载初始数据
|
||
LoadInitialData();
|
||
}
|
||
|
||
// 当游戏逃亡 ID 更新时触发此方法,仅保存最新的 escapeId
|
||
void HandleGameEscapeIdUpdated(int newGameEscapeId)
|
||
{
|
||
escapeId = newGameEscapeId; // 保存最新的 escapeId
|
||
Debug.Log("接收到新的 GameEscapeId: " + escapeId);
|
||
}
|
||
|
||
// 加载初始数据
|
||
private async void LoadInitialData()
|
||
{
|
||
// 更新用户信息
|
||
await UpdateUserInformation();
|
||
// 查询用户详细信息
|
||
await QueryUserDetails();
|
||
// 加载商城数据
|
||
await LoadMallData();
|
||
}
|
||
|
||
// 加载游戏逃亡数据,使用最新的 escapeId
|
||
public async void LoadGameEscapeData()
|
||
{
|
||
if (escapeId == -1)
|
||
{
|
||
Debug.LogWarning("无法加载游戏逃亡数据,escapeId 未设置。");
|
||
return;
|
||
}
|
||
|
||
// 查询最近的大屠杀
|
||
//await QueryLatestMassacre();
|
||
// 查询逃亡房间详情
|
||
await QueryEscapeRoomDetails();
|
||
// 用户下注
|
||
await UserBet();
|
||
// 查询击杀数据
|
||
await QueryKill();
|
||
// 查询用户结算
|
||
await QueryUserBetResult();
|
||
}
|
||
|
||
// 更新用户信息
|
||
private async Task UpdateUserInformation()
|
||
{
|
||
var headers = CreateHeaders();
|
||
string body = @"
|
||
{
|
||
""nickName"": ""wulongxiao"",
|
||
""headImg"": ""https://fantasymonster-app.oss-cn-hangzhou.aliyuncs.com/upload/imgs/127e4e42d7c0405aab53359c1b278a9c.png"",
|
||
""gender"": 1,
|
||
""birthday"": ""2023-12-12 12:12:12""
|
||
}";
|
||
Debug.Log("正在更新用户信息...");
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/user/update", "POST", body, headers);
|
||
Debug.Log("更新用户信息响应: " + response);
|
||
}
|
||
|
||
// 查询用户详情
|
||
private async Task<string> QueryUserDetails()
|
||
{
|
||
var headers = CreateHeaders();
|
||
Debug.Log("正在查询用户详细信息...");
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/user/queryUserInfo", "POST", "{}", headers);
|
||
Debug.Log("查询用户详细信息响应: " + response);
|
||
return response;
|
||
}
|
||
|
||
// 加载商城数据
|
||
private async Task LoadMallData()
|
||
{
|
||
// 查询商城虚拟商品列表
|
||
await QueryMallList(0);
|
||
// 查询商城实体商品列表
|
||
await QueryMallList(1);
|
||
// 获取商品详情
|
||
await GetMallProductDetails(1);
|
||
// 购买商品
|
||
await BuyMallProduct(106, 1);
|
||
}
|
||
|
||
// 查询商城列表
|
||
private async Task QueryMallList(int productType)
|
||
{
|
||
Mall_List mallList = new Mall_List
|
||
{
|
||
productType = productType
|
||
};
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/product/page", "POST", JsonUtility.ToJson(mallList));
|
||
Debug.Log($"商城列表 (productType: {productType}) 响应: " + response);
|
||
}
|
||
|
||
// 获取商城商品详情
|
||
private async Task GetMallProductDetails(int productId)
|
||
{
|
||
var headers = CreateHeaders();
|
||
Product_Details productDetails = new Product_Details
|
||
{
|
||
productId = productId
|
||
};
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/product/info", "POST", JsonUtility.ToJson(productDetails), headers);
|
||
Debug.Log("获取商品详情响应: " + response);
|
||
}
|
||
|
||
// 购买商品
|
||
private async Task BuyMallProduct(int userId, int productId)
|
||
{
|
||
var headers = CreateHeaders();
|
||
Mall_buy mallBuy = new Mall_buy
|
||
{
|
||
userId = userId,
|
||
productId = productId
|
||
};
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/product/buy", "POST", JsonUtility.ToJson(mallBuy), headers);
|
||
Debug.Log("购买商品响应: " + response);
|
||
}
|
||
|
||
//// 查询最近的大屠杀
|
||
//private async Task QueryLatestMassacre()
|
||
//{
|
||
// var headers = CreateHeaders();
|
||
// string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryLatest", "POST", "{}", headers);
|
||
// Debug.Log("查询最近大屠杀响应: " + response);
|
||
//}
|
||
|
||
// 查询逃亡房间详情
|
||
private async Task QueryEscapeRoomDetails()
|
||
{
|
||
var headers = CreateHeaders();
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId}
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryEscapeRoomList", "POST", body, headers);
|
||
Debug.Log("逃亡房间详情响应: " + response);
|
||
}
|
||
|
||
// 用户下注
|
||
private async Task UserBet()
|
||
{
|
||
var headers = CreateHeaders();
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId},
|
||
""bet"": 100,
|
||
""roomNo"": 1
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/userBet", "POST", body, headers);
|
||
Debug.Log("用户下注响应: " + response);
|
||
}
|
||
|
||
// 查询击杀信息
|
||
private async Task QueryKill()
|
||
{
|
||
var headers = CreateHeaders();
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId}
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryKill", "POST", body, headers);
|
||
Debug.Log("查询击杀信息响应: " + response);
|
||
}
|
||
|
||
// 查询用户下注结果
|
||
private async Task QueryUserBetResult()
|
||
{
|
||
var headers = CreateHeaders();
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId}
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryUserBetResult", "POST", body, headers);
|
||
Debug.Log("查询用户下注结果响应: " + response);
|
||
}
|
||
|
||
// 创建请求头
|
||
private Dictionary<string, string> CreateHeaders()
|
||
{
|
||
return new Dictionary<string, string>
|
||
{
|
||
{ "Authorization", token }
|
||
};
|
||
}
|
||
|
||
void OnDestroy()
|
||
{
|
||
// 注销监听事件,避免内存泄漏
|
||
LoginAndGetToken.OnTokenReceived -= HandleTokenReceived;
|
||
selectLatest511.OnGameEscapeIdUpdated -= HandleGameEscapeIdUpdated;
|
||
}
|
||
}*/
|
||
using System;
|
||
using System.Collections;
|
||
using System.Collections.Generic;
|
||
using UnityEngine;
|
||
using System.Threading.Tasks;
|
||
using Newtonsoft.Json;
|
||
public class WebConnact : MonoBehaviour
|
||
{
|
||
public string token = null; // 保存最新的 token,初始为 null
|
||
public int escapeId = -1; // 保存最新的 escapeId,初始为 -1 表示未设置
|
||
|
||
void Start()
|
||
{
|
||
// 注册监听事件,当收到 token 时,触发 HandleTokenReceived
|
||
LoginAndGetToken.OnTokenReceived += HandleTokenReceived;
|
||
|
||
// 注册监听,当 escapeId 更新时调用 HandleGameEscapeIdUpdated,但不执行其他方法
|
||
selectLatest511.OnGameEscapeIdUpdated += HandleGameEscapeIdUpdated;
|
||
}
|
||
|
||
// 当接收到 token 时触发此方法,仅保存 token
|
||
public void HandleTokenReceived(string receivedToken)
|
||
{
|
||
token = receivedToken; // 保存最新的 token
|
||
// 首次调用加载初始数据
|
||
LoadInitialData();
|
||
LoadGameEscapeData();
|
||
Debug.Log("接收到新的 token: " + token);
|
||
}
|
||
|
||
// 当游戏逃亡 ID 更新时触发此方法,仅保存最新的 escapeId
|
||
public void HandleGameEscapeIdUpdated(int newGameEscapeId)
|
||
{
|
||
escapeId = newGameEscapeId; // 保存最新的 escapeId
|
||
LoadGameEscapeData();
|
||
//Debug.Log("接收到新的 GameEscapeId: " + escapeId);
|
||
}
|
||
|
||
// 加载初始数据,使用最新的 token
|
||
public async void LoadInitialData()
|
||
{
|
||
if (string.IsNullOrEmpty(token))
|
||
{
|
||
Debug.LogWarning("无法加载初始数据,token 未设置。");
|
||
return;
|
||
}
|
||
|
||
// 更新用户信息
|
||
await UpdateUserInformation();
|
||
// 查询用户详细信息
|
||
await QueryUserDetails();
|
||
// 加载商城数据
|
||
await LoadMallData();
|
||
}
|
||
|
||
// 加载游戏逃亡数据,使用最新的 escapeId 和 token
|
||
public async void LoadGameEscapeData()
|
||
{
|
||
if (string.IsNullOrEmpty(token))
|
||
{
|
||
Debug.LogWarning("无法加载游戏逃亡数据,token 未设置。");
|
||
return;
|
||
}
|
||
|
||
if (escapeId == -1)
|
||
{
|
||
Debug.LogWarning("无法加载游戏逃亡数据,escapeId 未设置。");
|
||
return;
|
||
}
|
||
|
||
// 查询最近的大屠杀
|
||
// await QueryLatestMassacre();
|
||
// 查询逃亡房间详情
|
||
await QueryEscapeRoomDetails();
|
||
// 用户下注
|
||
await UserBet();
|
||
// 查询击杀数据
|
||
await QueryKill();
|
||
// 查询用户结算
|
||
await QueryUserBetResult();
|
||
}
|
||
|
||
// 更新用户信息
|
||
public async Task UpdateUserInformation()
|
||
{
|
||
var headers = CreateHeaders();
|
||
string body = @"
|
||
{
|
||
""nickName"": ""wulongxiao"",
|
||
""headImg"": ""https://fantasymonster-app.oss-cn-hangzhou.aliyuncs.com/upload/imgs/127e4e42d7c0405aab53359c1b278a9c.png"",
|
||
""gender"": 1,
|
||
""birthday"": ""2023-12-12 12:12:12""
|
||
}";
|
||
Debug.Log("正在更新用户信息...");
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/user/update", "POST", body, headers);
|
||
Debug.Log("更新用户信息响应: " + response);
|
||
}
|
||
|
||
// 查询用户详情
|
||
public async Task<string> QueryUserDetails()
|
||
{
|
||
var headers = CreateHeaders();
|
||
Debug.Log("正在查询用户详细信息...");
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/user/queryUserInfo", "POST", "{}", headers);
|
||
Debug.Log("查询用户详细信息响应: " + response);
|
||
return response;
|
||
}
|
||
|
||
// 加载商城数据
|
||
public async Task LoadMallData()
|
||
{
|
||
// 查询商城虚拟商品列表
|
||
await QueryMallList(0);
|
||
// 查询商城实体商品列表
|
||
await QueryMallList(1);
|
||
// 获取商品详情
|
||
await GetMallProductDetails(1);
|
||
// 购买商品
|
||
await BuyMallProduct(106, 1);
|
||
}
|
||
|
||
// 查询商城列表
|
||
public async Task QueryMallList(int productType)
|
||
{
|
||
var headers = CreateHeaders();
|
||
Mall_List mallList = new Mall_List
|
||
{
|
||
productType = productType
|
||
};
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/product/page", "POST", JsonUtility.ToJson(mallList), headers);
|
||
Debug.Log($"商城列表 (productType: {productType}) 响应: " + response);
|
||
}
|
||
|
||
// 获取商城商品详情
|
||
public async Task GetMallProductDetails(int productId)
|
||
{
|
||
var headers = CreateHeaders();
|
||
Product_Details productDetails = new Product_Details
|
||
{
|
||
productId = productId
|
||
};
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/product/info", "POST", JsonUtility.ToJson(productDetails), headers);
|
||
Debug.Log("获取商品详情响应: " + response);
|
||
}
|
||
|
||
// 购买商品
|
||
public async Task BuyMallProduct(int userId, int productId)
|
||
{
|
||
var headers = CreateHeaders();
|
||
Mall_buy mallBuy = new Mall_buy
|
||
{
|
||
userId = userId,
|
||
productId = productId
|
||
};
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/product/buy", "POST", JsonUtility.ToJson(mallBuy), headers);
|
||
Debug.Log("购买商品响应: " + response);
|
||
}
|
||
|
||
// 查询最近的大屠杀
|
||
public async Task QueryLatestMassacre()
|
||
{
|
||
var headers = CreateHeaders();
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryLatest", "POST", "{}", headers);
|
||
Debug.Log("查询最近大屠杀响应====================================================================================: " + response);
|
||
}
|
||
|
||
// 查询逃亡房间详情
|
||
public async Task QueryEscapeRoomDetails()
|
||
{
|
||
var headers = CreateHeaders();
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId}
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryEscapeRoomList", "POST", body, headers);
|
||
Debug.Log("逃亡房间详情响应: " + response);
|
||
}
|
||
|
||
// 用户下注
|
||
public async Task UserBet()
|
||
{
|
||
var headers = CreateHeaders();
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId},
|
||
""bet"": 100,
|
||
""roomNo"": 1
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/userBet", "POST", body, headers);
|
||
Debug.Log("用户下注响应: " + response);
|
||
}
|
||
|
||
// 查询击杀信息
|
||
public async Task QueryKill()
|
||
{
|
||
var headers = CreateHeaders();
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId}
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryKill", "POST", body, headers);
|
||
Debug.Log("查询击杀信息响应: " + response);
|
||
}
|
||
|
||
// 查询用户下注结果
|
||
public async Task QueryUserBetResult()
|
||
{
|
||
var headers = CreateHeaders();
|
||
string body = $@"
|
||
{{
|
||
""userId"": 106,
|
||
""escapeId"": {escapeId}
|
||
}}";
|
||
string response = await web.SendRequest("http://121.40.42.41:8080/snail/LatestGame511/queryUserBetResult", "POST", body, headers);
|
||
Debug.Log("查询用户下注结果响应: " + response);
|
||
}
|
||
|
||
// 创建请求头,使用最新的 token
|
||
public Dictionary<string, string> CreateHeaders()
|
||
{
|
||
if (string.IsNullOrEmpty(token))
|
||
{
|
||
Debug.LogWarning("尝试创建请求头时,token 未设置。");
|
||
return new Dictionary<string, string>();
|
||
}
|
||
|
||
return new Dictionary<string, string>
|
||
{
|
||
{ "Authorization", token }
|
||
};
|
||
}
|
||
|
||
void OnDestroy()
|
||
{
|
||
// 注销监听事件,避免内存泄漏
|
||
LoginAndGetToken.OnTokenReceived -= HandleTokenReceived;
|
||
selectLatest511.OnGameEscapeIdUpdated -= HandleGameEscapeIdUpdated;
|
||
}
|
||
}
|
||
|
||
|
||
//[Serializable]
|
||
//public class loginbody//登录和注册用
|
||
//{
|
||
// public string userName;
|
||
// public string password;
|
||
// public int verifyCode;
|
||
|
||
//}
|
||
|
||
[System.Serializable]
|
||
public class User_InformationHead //完善用户信息
|
||
{
|
||
public string nickName;
|
||
public string headImg;
|
||
public string gender;
|
||
public string birthday;
|
||
}
|
||
[Serializable]
|
||
public class Query_Announcement //查询公告分页
|
||
{
|
||
public int userId;
|
||
public int pageNo;
|
||
public int pageSize;
|
||
}
|
||
|
||
[Serializable]
|
||
public class Mall_List //获取商城列表
|
||
{
|
||
public int productType;
|
||
public int pageNo;
|
||
public int pageSize;
|
||
}
|
||
|
||
[Serializable]
|
||
public class Product_Details//商品详情,有问题
|
||
{
|
||
public int productId;
|
||
}
|
||
|
||
[Serializable]
|
||
public class Mall_buy
|
||
{
|
||
public int productId;
|
||
public int userId;
|
||
}
|
||
|
||
|
||
[Serializable]
|
||
public class cutePoolPage
|
||
{
|
||
public int orderByBeansCoin;
|
||
} |