_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/MallSystem2/BuyProduct23.cs
2024-11-27 19:08:46 +08:00

41 lines
1.3 KiB
C#

using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
public class BuyProduct23 : MonoBehaviour
{
public async Task<BuyProductResponse> BuyProduct(int productId, int userId, string receiveName, string receivePhone, string area, string address)
{
// 准备请求的头部信息,包含授权令牌
Dictionary<string, string> head23 = new Dictionary<string, string>
{
{ "Authorization", Global.global.serverResponse.data.token }
};
// 请求体
BuyProductBody BuyProductBody = new BuyProductBody
{
productId = productId,
userId = userId,
receiveName = receiveName,
receivePhone = receivePhone,
area = area,
address = address
};
Debug.Log("====入参====" + JsonConvert.SerializeObject(BuyProductBody));
// 异步发送请求
string response23 = await web.SendRequest(web.URL + "/snail/product/buy", "POST", JsonConvert.SerializeObject(BuyProductBody), head23);
// 调试输出接收到的响应
Debug.Log("2.3购买商品:=============== " + response23);
// 解析响应的 JSON 数据
BuyProductResponse buyProductResponse = JsonConvert.DeserializeObject<BuyProductResponse>(response23);
return buyProductResponse;
}
}