_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/lianghaoLL/Change_Password.cs

36 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using UnityEngine.UI;
public class Change_Password : Base
{
public TMP_InputField PhonenumberInput;
public TMP_InputField YanzhengmaInput;
public TMP_InputField NewPasswordInput;
public Button ConfirmBtn;
public ShimingPanel shimingPanel;
// Start is called before the first frame update
void Start()
{
ConfirmBtn.onClick.AddListener(ConfirmClick);
PhonenumberInput.placeholder.GetComponent<TextMeshProUGUI>().text = shimingPanel.phonenumber.text;
}
async void ConfirmClick()
{
string response = "";//²âÊÔ
string body = "{\"password\":\"" +NewPasswordInput.text + "\",\"verifyCode\":" + int.Parse(YanzhengmaInput.text) + "}";
Debug.Log(body);
response = await web.SendRequest(web.URL + "/snail/user/changePassword", "POST", body, Global.global.CreateHeaders());
Debug.Log(response);
}
// Update is called once per frame
void Update()
{
}
}