33 lines
1003 B
C#
33 lines
1003 B
C#
using Newtonsoft.Json;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System.Threading.Tasks;
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public class queryPlayerInfo : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// 查询玩家信息
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public async Task<RealPlayerInfo> QueryPlayerInfoPro() // 1.4
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{
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// 准备请求的头部信息,包含授权令牌
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Dictionary<string, string> head14 = new Dictionary<string, string>
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{
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{ "Authorization", Global.global.serverResponse.data.token }
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};
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// 异步查询玩家信息
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string response14 = await web.SendRequest(web.URL + "/snail/user/queryUserInfo", "POST", "{}", head14);
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Debug.Log("1.4查询玩家信息==================" + response14);
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//解析服务器传入的数据
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RealPlayerInfo realPlayerInfo = new RealPlayerInfo();
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realPlayerInfo = JsonConvert.DeserializeObject<RealPlayerInfo>(response14);
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return realPlayerInfo;
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}
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}
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