_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/GoodId/BuyGoodId42.cs

40 lines
1.3 KiB
C#

using Newtonsoft.Json;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
public class BuyGoodId42 : MonoBehaviour
{
public async Task<BuyGoodIdResponse> buyGoodId(int cutePoolId) // 4.2
{
// 准备请求的头部信息,包含授权令牌
Dictionary<string, string> head41 = new Dictionary<string, string>
{
{ "Authorization", Global.global.serverResponse.data.token }
};
// 请求体
BuyGoodIdBody buyGoodIdBody = new BuyGoodIdBody
{
userId = Global.global.serverResponse.data.userId,
cutePoolId = cutePoolId
};
// 异步发送请求
Debug.Log("======入参======" + JsonConvert.SerializeObject(buyGoodIdBody));
string response42 = await web.SendRequest(web.URL + "/snail/cutePool/buy", "POST", JsonConvert.SerializeObject(buyGoodIdBody), head41);
// 调试输出接收到的响应
Debug.Log("4.2购买靓号==" + response42);
// 将响应反序列化为对象
BuyGoodIdResponse buyGoodIdResponse = JsonConvert.DeserializeObject<BuyGoodIdResponse>(response42);
// Debug.Log("8==================================D" + buyGoodIdResponse.Data.TotalCount);
return buyGoodIdResponse;
}
}