_TheStrongestSnail/TheStrongestSnail/Assets/Spine/Runtime/spine-csharp/Attachments/AtlasAttachmentLoader.cs
2024-11-12 14:06:34 +08:00

110 lines
4.3 KiB
C#

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated July 28, 2023. Replaces all prior versions.
*
* Copyright (c) 2013-2023, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
* otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
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*
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*****************************************************************************/
using System;
namespace Spine {
/// <summary>
/// An AttachmentLoader that configures attachments using texture regions from an Atlas.
/// See <a href='http://esotericsoftware.com/spine-loading-skeleton-data#JSON-and-binary-data'>Loading Skeleton Data</a> in the Spine Runtimes Guide.
/// </summary>
public class AtlasAttachmentLoader : AttachmentLoader {
private Atlas[] atlasArray;
public AtlasAttachmentLoader (params Atlas[] atlasArray) {
if (atlasArray == null) throw new ArgumentNullException("atlas", "atlas array cannot be null.");
this.atlasArray = atlasArray;
}
private void LoadSequence (string name, string basePath, Sequence sequence) {
TextureRegion[] regions = sequence.Regions;
for (int i = 0, n = regions.Length; i < n; i++) {
string path = sequence.GetPath(basePath, i);
regions[i] = FindRegion(path);
if (regions[i] == null) throw new ArgumentException(string.Format("Region not found in atlas: {0} (region attachment: {1})", path, name));
}
}
public RegionAttachment NewRegionAttachment (Skin skin, string name, string path, Sequence sequence) {
RegionAttachment attachment = new RegionAttachment(name);
if (sequence != null)
LoadSequence(name, path, sequence);
else {
AtlasRegion region = FindRegion(path);
if (region == null)
throw new ArgumentException(string.Format("Region not found in atlas: {0} (region attachment: {1})", path, name));
attachment.Region = region;
}
return attachment;
}
public MeshAttachment NewMeshAttachment (Skin skin, string name, string path, Sequence sequence) {
MeshAttachment attachment = new MeshAttachment(name);
if (sequence != null)
LoadSequence(name, path, sequence);
else {
AtlasRegion region = FindRegion(path);
if (region == null)
throw new ArgumentException(string.Format("Region not found in atlas: {0} (region attachment: {1})", path, name));
attachment.Region = region;
}
return attachment;
}
public BoundingBoxAttachment NewBoundingBoxAttachment (Skin skin, string name) {
return new BoundingBoxAttachment(name);
}
public PathAttachment NewPathAttachment (Skin skin, string name) {
return new PathAttachment(name);
}
public PointAttachment NewPointAttachment (Skin skin, string name) {
return new PointAttachment(name);
}
public ClippingAttachment NewClippingAttachment (Skin skin, string name) {
return new ClippingAttachment(name);
}
public AtlasRegion FindRegion (string name) {
AtlasRegion region;
for (int i = 0; i < atlasArray.Length; i++) {
region = atlasArray[i].FindRegion(name);
if (region != null)
return region;
}
return null;
}
}
}