_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/SnailKnight52/queryKnightRoomList522.cs

55 lines
2.0 KiB
C#

using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
//查询马匹最新下注情况5.2.2
public class queryKnightRoomList522 : MonoBehaviour
{
//返回的(解析后)
public KnightRoomBetList knightRoomBetList;
public async Task<KnightRoomBetList> queryKnightRoomLis(int KnightId) // 5.2.2//需传入KightId
{
// 准备请求的头部信息,包含授权令牌
Dictionary<string, string> head522 = new Dictionary<string, string>
{
{ "Authorization", Global.global.serverResponse.data.token }
};
// 请求体
QueryKnightRoomListBody queryKnightRoomListBody = new QueryKnightRoomListBody
{
knightId = KnightId,
userId = Global.global.serverResponse.data.userId
};
// 异步发送请求
string response522 = await web.SendRequest(web.URL + "/snail/gameKnight/queryKnightRoomList", "POST", JsonConvert.SerializeObject(queryKnightRoomListBody), head522);
// 调试输出接收到的响应
Debug.Log("5.2.2马匹最新下注情况: " + response522);
// 将服务器返回的 JSON 字符串反序列化为 KnightRoomBetList 对象
KnightRoomBetList knightRoomBetList = JsonConvert.DeserializeObject<KnightRoomBetList>(response522);
//if (knightRoomBetList != null && knightRoomBetList.Data != null)
//{
// Debug.Log("解析成功,响应代码: " + knightRoomBetList.Code);
// Debug.Log("携带的秒数: " + knightRoomBetList.Data.CarrySeconds);
// foreach (var room in knightRoomBetList.Data.GameKnightRoomResponseVoList)
// {
// Debug.Log("骑士ID: " + room.KnightId);
// Debug.Log("马匹编号: " + room.HorseNo);
// Debug.Log("马匹用户编号: " + room.HorseUserNo);
// Debug.Log("马匹豆币: " + room.HorseBeansCoin);
// }
//}
// 返回解析后的 KnightRoomBetList 对象
return knightRoomBetList;
}
}