20 lines
503 B
C#
20 lines
503 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class scene_main_init : MonoBehaviour
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{
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[Header("作为父节点的canvas")]
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public Canvas _canvas;
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[Header("需要生成的预制体")]
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public GameObject panelPrefab;
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// Start is called before the first frame update
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void Start()
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{
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GameObject newPanel= GameObject.Instantiate(panelPrefab,_canvas.transform);
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//newPanel.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f);
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}
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}
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