81 lines
2.4 KiB
C#
81 lines
2.4 KiB
C#
using Newtonsoft.Json;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class EditPanel : Base
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{
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public UserInfomation14 userInfomation14;
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public InputField UserInputField;
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public Text username;
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public PerSonalCenterPanel perSonalCenterPanel;
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// Start is called before the first frame update
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async void Start()
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{
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Dictionary<string, string> head14 = new Dictionary<string, string>
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{
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{ "Authorization", Global.global.serverResponse.data.token }
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};
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// 异步查询玩家信息
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string response14 = await web.SendRequest(web.URL + "/snail/user/queryUserInfo", "POST", "{}", head14);
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Debug.Log("1.4查询玩家信息" + response14);
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userInfomation14 = JsonConvert.DeserializeObject<UserInfomation14>(response14);
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username.text = "" + userInfomation14.data.nickName;
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}
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// Update is called once per frame
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void Update()
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{
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}
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public async void SetEditPanel()
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{
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Dictionary<string, string> head13 = new Dictionary<string, string>
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{
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{ "Authorization", Global.global.serverResponse.data.token }
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};
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ChangeDetailbody body= new ChangeDetailbody();
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body.nickName = UserInputField.text;
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Debug.Log(UserInputField.text);
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body.birthday = userInfomation14.data.birthday;
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body.gender= userInfomation14.data.gender;
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body.headImg = userInfomation14.data.headImg;
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Debug.Log("入参"+ JsonUtility.ToJson(body));
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string loginResponse = await web.SendRequest(web.URL + "/snail/user/update", "POST", JsonUtility.ToJson(body), head13);
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ChangeReturn response = JsonUtility.FromJson<ChangeReturn>(loginResponse);
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if (response.code==200)
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{
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Debug.Log("1.3完善用户信息"+ loginResponse);
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perSonalCenterPanel.GetPlayerInfo();
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Global.global.scene_Main_Jiekou.getPlayerInfo();
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}
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else
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{
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addEventPopUp(response.message);
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}
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Debug.Log(response);
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transform.gameObject.SetActive(false);
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}
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}
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public class ChangeDetailbody//登录和注册用
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{
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public string nickName = "";
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public string headImg = "";
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public int gender = 0;
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public string birthday = "";
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}
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public class ChangeReturn
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{
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public int code;
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public string message;
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public bool data;
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}
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