_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/Battle_Royale/PlayerMovePos.cs

40 lines
961 B
C#

using DG.Tweening;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class PlayerMovePos : MonoBehaviour
{
public Transform StartPos;
public Transform CurrentPos;
public int StartIndex;
public bool HadChoise;//是否选择房间
public Transform Parent;
public bool IsReturn;
public Animator PlayAni;
public bool IsLeft;//是否面向左边
public int HouseId;//进的房间编号
private Vector3 originalScale;
// Start is called before the first frame update
void Start()
{
originalScale=transform.localScale;
}
public void Zoomout()//缩小
{
Image image = GetComponent<Image>();
image.rectTransform.DOScale(0.9f, 0.5f).SetEase(Ease.Linear);
}
public void ReplySize()//恢复大小
{
Image image = GetComponent<Image>();
image.rectTransform.DOScale(originalScale, 0.5f).SetEase(Ease.Linear);
}
}