_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/Battle_Royale/PlayerInfo.cs
2024-11-18 17:02:12 +08:00

41 lines
884 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class PlayerInfo : MonoBehaviour
{
public static PlayerInfo instance;
public float Money = 1000;
public float AllBetCoins;//总共下注蛋
public TextMeshProUGUI SelfWoniuText;//蜗牛下注显示文本
public bool HaveBet;//是否已经下注过
// Start is called before the first frame update
void Start()
{
instance = this;
EggNum.instance.eggNumText.text=Money.ToString();
}
public bool SetMoney(float add)
{
if (Money+add>=0)
{
float start = Money;
Money += add;
EggNum.instance.SetEggNumText(start);
return true;
}
Debug.Log("钱不够");
return false;
}
// Update is called once per frame
void Update()
{
}
}