41 lines
947 B
C#
41 lines
947 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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public class itemInfo : MonoBehaviour
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{
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[Header("显示物品的image")]
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public Image iconImage;
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[Header("物品名的TextPro")]
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public TextMeshProUGUI nameText;
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[Header("物品价格的TextPro")]
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public TextMeshProUGUI priceText;
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private int id;//item id
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public async void initShow(int id, string iconURL, string name, string price)
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{
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this.id = id;
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iconImage.sprite = Base.GlobalObj.GetComponent<ImageLoader>().sprite;
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iconImage.sprite = await Base.GlobalObj.GetComponent<ImageLoader>().LoadImageAsync(iconURL);
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nameText.text = name;
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priceText.text = "¥" + price;
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}
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public void initShow(int id, string name, string price)
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{
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this.id = id;
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nameText.text = name;
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priceText.text = "¥"+price;
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}
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}
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