_TheStrongestSnail/TheStrongestSnail/Assets/Scripts/Yaojiangji/MotherFuck531.cs

80 lines
1.9 KiB
C#

using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
public class MotherFuck531 : MonoBehaviour
{
public async Task<Lottery531> Result(int id) //
{
// 准备请求的头部信息,包含授权令牌
Dictionary<string, string> head118 = new Dictionary<string, string>
{
{ "Authorization", Global.global.serverResponse.data.token }
};
// 请求体
QueryLottery531Body Body = new QueryLottery531Body
{
lotteryId = id
};
// 异步发送请求
string response118 = await web.SendRequest(web.URL + "/snail/gameLottery/queryLotteryRewardList", "POST", JsonConvert.SerializeObject(Body), head118);
// 调试输出接收到的响应
Debug.Log("5.3.1查询摇奖机奖励列表 =====================" + response118);
// 将响应反序列化为 KnightRoomList 对象
Lottery531 directlist = JsonConvert.DeserializeObject<Lottery531>(response118);
// 检查反序列化是否成功
if (directlist != null && directlist.data != null)
{
//Debug.Log("获取成功");
}
else
{
Debug.LogError("directlist 数据为空");
}
//Debug.Log(directlist.data.UserResponseVoList.Count);
return directlist;
}
}
public class QueryLottery531Body {
public int lotteryId { get; set; }
}
public class Lottery531 : Response
{
public List<Lottery531Data> data { get; set; }
}
public class Lottery531Data {
public int Id { get; set; }
public int LotteryId { get; set; }
public int Type { get; set; }
public decimal BeansCoin { get; set; }
public int RateSurface { get; set; }
public int RateActual { get; set; }
public int Status { get; set; }
public DateTime CreateTime { get; set; }
public DateTime UpdateTime { get; set; }
}