37 lines
653 B
C#
37 lines
653 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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using UnityEngine.UI;
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public class ExchangePanel : MonoBehaviour
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{
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public TMP_InputField exchangeInput;
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public Button CancelBtn;
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public Button ConfirmBtn;
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// Start is called before the first frame update
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void Start()
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{
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ConfirmBtn.onClick.AddListener(ConfrimPanel);
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CancelBtn.onClick.AddListener(CancelPanel);
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}
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void CancelPanel()
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{
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Destroy(this.gameObject);
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}
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async void ConfrimPanel()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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