_xiaofang/xiaofang/Assets/Script/Item/NoFire.cs

36 lines
617 B
C#
Raw Normal View History

2024-10-21 10:08:49 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NoFire : MonoBehaviour
{
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
private GameObject MuzzlePos;
// Start is called before the first frame update
void Start()
{
Init();
}
// Update is called once per frame
void Update()
{
}
void Init()
{
MuzzlePos = transform.Find("Muzzle").gameObject;
MuzzlePos.SetActive(false);
}
public void StartFire()
{
MuzzlePos.SetActive(true);
}
public void StopFire()
{
MuzzlePos.SetActive(false);
}
}