22 lines
435 B
C#
22 lines
435 B
C#
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
public class Test : MonoBehaviour
|
|||
|
{
|
|||
|
// Start is called before the first frame update
|
|||
|
void Start()
|
|||
|
{
|
|||
|
Player.CSZS.SetPlayerID("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "123");
|
|||
|
List<string> strings = Player.CSZS.GetPlayerID("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
|
|||
|
Debug.Log("aaaaa"+strings[0]);
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
// Update is called once per frame
|
|||
|
void Update()
|
|||
|
{
|
|||
|
|
|||
|
}
|
|||
|
}
|