27 lines
659 B
C#
27 lines
659 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class createTemplateInfo : Singleton<createTemplateInfo>
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{
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public string templateName;//ģ<><C4A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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public string sceneId;//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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public string subjectId;//<2F><>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD>
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public string isTemplate;//<2F>Ƿ<C7B7>Ϊģ<CEAA><C4A3>
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public string mode;//ģʽ
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public List<PlayerList> playerList;//<2F><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>
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public List<NpcList> npcList;//Npc<70>б<EFBFBD>
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public List<MaterialList> materialList;//<2F>豸<EFBFBD>б<EFBFBD>
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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