_xiaofang/xiaofang/Assets/Res/gsj/scripts/Game.cs

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2024-12-20 10:10:19 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Game : MonoBehaviour
{
public static UIManager uiManager;
public static bool isLoaded=false;
private void Awake()
{
if(isLoaded==true)
{
Destroy(gameObject);
}
else
{
isLoaded = true;
DontDestroyOnLoad(gameObject);
uiManager=new UIManager();
uiManager.Init();
}
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}