35 lines
657 B
C#
35 lines
657 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Game : MonoBehaviour
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{
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public static UIManager uiManager;
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public static bool isLoaded=false;
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private void Awake()
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{
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if(isLoaded==true)
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{
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Destroy(gameObject);
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}
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else
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{
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isLoaded = true;
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DontDestroyOnLoad(gameObject);
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uiManager=new UIManager();
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uiManager.Init();
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}
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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