2024-12-27 12:01:08 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Test : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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2024-12-27 17:45:19 +08:00
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//Player.CSZS.SetPlayerID("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "123");
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2024-12-27 12:01:08 +08:00
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List<string> strings = Player.CSZS.GetPlayerID("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
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Debug.Log("aaaaa"+strings[0]);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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