_xiaofang/xiaofang/Assets/Obi/Scripts/Common/Utils/Attributes/LayerField.cs

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2024-12-18 02:18:45 +08:00
using System;
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace Obi{
[AttributeUsage(AttributeTargets.Field)]
public class LayerField : MultiPropertyAttribute
{
#if UNITY_EDITOR
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
property.intValue = EditorGUI.LayerField(position, label, property.intValue);
}
#endif
}
}