2024-11-30 10:23:05 +08:00
|
|
|
|
using Newtonsoft.Json;
|
|
|
|
|
using System.Collections;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
|
|
public class bindMaterial : MonoBehaviour
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7>ʹ<EFBFBD><CAB9><EFBFBD><EFBFBD><EFBFBD>µ<EFBFBD> token
|
|
|
|
|
public Dictionary<string, string> CreateHeaders()
|
|
|
|
|
{
|
2024-12-04 15:26:46 +08:00
|
|
|
|
if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.data.access_token))
|
2024-11-30 10:23:05 +08:00
|
|
|
|
{
|
|
|
|
|
Debug.LogWarning("<22><><EFBFBD>Դ<EFBFBD><D4B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷʱ<CDB7><CAB1>token δ<><CEB4><EFBFBD>á<EFBFBD>");
|
|
|
|
|
return new Dictionary<string, string>();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return new Dictionary<string, string>
|
|
|
|
|
{
|
2024-12-04 15:26:46 +08:00
|
|
|
|
{ "Authorization","Bearer "+MyGlobal.global.loginResponse.data.access_token },
|
2024-11-30 10:23:05 +08:00
|
|
|
|
{"clientId", "e5cd7e4891bf95d1d19206ce24a7b32e" }
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
//ģ<><C4A3><EFBFBD>豸<EFBFBD><E8B1B8><EFBFBD><EFBFBD>
|
|
|
|
|
public async Task<BindMaterial> BindMaterial(BindMaterialBody _bindMaterialBody)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
string response = await web.SendRequest(web.URL + "/game/gameTemplate/material", "POST", JsonConvert.SerializeObject(_bindMaterialBody), CreateHeaders());
|
|
|
|
|
Debug.Log("ģ<><C4A3><EFBFBD>豸<EFBFBD><E8B1B8><EFBFBD><EFBFBD>: " + response);
|
|
|
|
|
BindMaterial serverData = JsonConvert.DeserializeObject<BindMaterial>(response);
|
|
|
|
|
if (serverData.data == null)
|
|
|
|
|
{
|
|
|
|
|
Debug.Log("++++++++++++++++++++++++++++++++++++++++++++++++++++++++++");
|
|
|
|
|
}
|
|
|
|
|
Debug.Log(serverData.data);
|
|
|
|
|
return serverData;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
//=====<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>===============================================
|
|
|
|
|
public class BindMaterialBody
|
|
|
|
|
{
|
|
|
|
|
public string templateId;
|
|
|
|
|
MaterialList[] materialList;
|
|
|
|
|
}
|
|
|
|
|
//=====<3D><><EFBFBD><EFBFBD>===============================================
|
|
|
|
|
public class BindMaterial : Response
|
|
|
|
|
{
|
|
|
|
|
public string data;//++++++++++++++++++++++++++++++++++++
|
|
|
|
|
}
|