35 lines
763 B
C#
35 lines
763 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class SelectToggle : Base
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{
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[Header("ѡ<><D1A1><EFBFBD>籾")]
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public Toggle choseJuBenToggle;
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[Header("Ӧ<><D3A6><EFBFBD><EFBFBD>Ա<EFBFBD><D4B1><EFBFBD><EFBFBD>")]
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public Toggle emergencyToggle;
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[Header("<22><>ɢ<EFBFBD><C9A2>Ⱥ<EFBFBD><C8BA><EFBFBD><EFBFBD>")]
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public Toggle peoplepublishToggle;
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[Header("Ӧ<><D3A6><EFBFBD><EFBFBD><EFBFBD>ʴ<EFBFBD><CAB4><EFBFBD>")]
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public Toggle materialToggle;
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[Header("ѡ<><D1A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>")]
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public Toggle dateSelectionToggle;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѡ<EFBFBD><D1A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĭ<EFBFBD><C4AC>ѡ<EFBFBD><D1A1>Ӧ<EFBFBD><D3A6><EFBFBD><EFBFBD>Ա<EFBFBD><D4B1><EFBFBD><EFBFBD>Toggle
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public void DefaultToggle()
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{
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emergencyToggle.isOn = true;
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}
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}
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