2024-11-30 17:43:21 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ClassItem : MonoBehaviour
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{
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public Text classname;
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public Button NoSelectedBtn;
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public Button SelectedBtn;
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public Text SelectedBtntext;
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2024-12-01 19:24:07 +08:00
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public Text NoSelectedBtntext;
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2024-11-30 17:43:21 +08:00
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public GameObject JuesechoicePop;
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2024-12-01 19:24:07 +08:00
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public bool isSet = false;
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2024-11-30 17:43:21 +08:00
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}
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