2024-12-18 11:38:13 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PicXFS : MonoBehaviour
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{
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public GameObject Hand;
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// Start is called before the first frame update
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void Start()
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{
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}
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public void picXFS()
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{
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2024-12-20 14:38:57 +08:00
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2024-12-18 11:38:13 +08:00
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}
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public void pickXFS()
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{
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2024-12-20 14:38:57 +08:00
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2024-12-18 11:38:13 +08:00
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}
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// Update is called once per frame
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void Update()
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{
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if (Input.GetKeyDown(KeyCode.Q))
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{
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picXFS();
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}
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if (Input.GetKeyDown(KeyCode.F))
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{
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pickXFS();
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}
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}
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}
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