38 lines
708 B
C#
38 lines
708 B
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class LoadScene : MonoBehaviour
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{
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public Button nextBtn;
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public Button yesBtn;
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// Start is called before the first frame update
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void Start()
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{
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nextBtn.onClick.AddListener(OnClickNextBtn);
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yesBtn.onClick.AddListener(OnClickYesBtn);
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}
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private void OnClickYesBtn()
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{
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//<2F><><EFBFBD><EFBFBD>дӦ<D0B4>ó<EFBFBD><C3B3><EFBFBD><EFBFBD>Ĵ<EFBFBD><C4B4><EFBFBD><EFBFBD><EFBFBD>
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}
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public void OnClickNextBtn()
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{
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SceneManager.LoadScene("Schedule_a_walkthrough");
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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