2024-11-29 09:44:45 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class PersonnelItem : MonoBehaviour
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{
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public Text sceneText;
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public Image personnelImage;
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public Text personnelNum;
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2024-12-17 17:44:06 +08:00
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public int npcId;
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2024-12-10 08:05:28 +08:00
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public int sceneId;
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public int Num = 0;
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2024-12-13 20:17:37 +08:00
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public int NpcNum = 0;
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2024-12-17 17:04:12 +08:00
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public int isHere;
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2024-11-29 09:44:45 +08:00
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// Start is called before the first frame update
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void Start()
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{
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}
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2024-12-02 01:46:57 +08:00
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public void SetInfo(string s)
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{
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2024-12-13 20:17:37 +08:00
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personnelNum.text = s.ToString();
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2024-12-02 01:46:57 +08:00
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}
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2024-11-29 09:44:45 +08:00
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// Update is called once per frame
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void Update()
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{
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}
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}
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