bug修改

This commit is contained in:
liuliang 2024-12-25 23:37:40 +08:00
parent a42ff097ae
commit 0604831cf4
7 changed files with 40043 additions and 91 deletions

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f7536a880af59d64daa2ba997ab26188
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -16,6 +16,7 @@ public class Godvisual : MonoBehaviour
private bool isSwitching = false; // 是否正在切换视角
private bool isRotating = false; // 是否正在旋转
private bool isAtGodView = true; // 是否处于上帝视角
void OnEnable()
{
// 订阅事件
@ -49,6 +50,7 @@ public class Godvisual : MonoBehaviour
transform.rotation = birdEyeView.rotation;
isAtGodView = true;
isRotating = false; // 停止旋转逻辑
transform.GetComponent<Camera>().orthographic = true;//Õý½»
}
// Update is called once per frame
void Update()
@ -61,12 +63,23 @@ public class Godvisual : MonoBehaviour
if (elapsedTime < voiceLength - 2f && !isSwitching)
{
RotateAroundBuilding();
isAtGodView = false;
}
// 在最后两秒切换到目标视角
else if (!isSwitching)
{
isSwitching = true;
SwitchToFinalViewAsync();
}
if (isAtGodView)
{
transform.GetComponent<Camera>().orthographic = true;
}
else
{
transform.GetComponent<Camera>().orthographic = false;
}
}
// 环绕主建筑
@ -101,7 +114,7 @@ public class Godvisual : MonoBehaviour
transform.rotation = Quaternion.Lerp(startRotation, endRotation, progress);
await Task.Yield(); // 等待一帧
}
isAtGodView = true;
// 确保最终位置和旋转准确
transform.position = endPosition;
transform.rotation = endRotation;

View File

@ -45,6 +45,7 @@ public class Panel3 : MonoBehaviour
}
}
currentCameraIndex = Panel2.instance.currentCameraIndex;
dropdown.value= currentCameraIndex;
for(int i = 0; i < playerCameras.Count; i++)
{
if(i!=currentCameraIndex)

View File

@ -318,9 +318,9 @@ RectTransform:
m_Father: {fileID: 286532050680097195}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 165, y: -54.0782}
m_SizeDelta: {x: 303.2452, y: 108.1564}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &286532049526016700
@ -2074,9 +2074,9 @@ RectTransform:
m_Father: {fileID: 286532050680097195}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 165, y: -378.54742}
m_SizeDelta: {x: 303.2452, y: 108.1564}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &286532049988799085
@ -2208,6 +2208,9 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 4a817172e097c9b45abdfeebadcd984f, type: 3}
m_Name:
m_EditorClassIdentifier:
godView: {fileID: 0}
playerCameras: []
currentCameraIndex: -1
--- !u!1 &286532050022400019
GameObject:
m_ObjectHideFlags: 0
@ -4776,7 +4779,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 300}
m_SizeDelta: {x: 0, y: 534.3942}
m_Pivot: {x: 0, y: 1}
--- !u!114 &286532050680097196
MonoBehaviour:
@ -5186,9 +5189,9 @@ RectTransform:
m_Father: {fileID: 286532050680097195}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 165, y: -486.7038}
m_SizeDelta: {x: 303.2452, y: 108.1564}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &286532050854345676
@ -6250,9 +6253,9 @@ RectTransform:
m_Father: {fileID: 286532050680097195}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 165, y: -270.391}
m_SizeDelta: {x: 303.2452, y: 108.1564}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &286532051015508370
@ -7232,9 +7235,9 @@ RectTransform:
m_Father: {fileID: 286532050680097195}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 165, y: -162.2346}
m_SizeDelta: {x: 303.2452, y: 108.1564}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &286532051291737756

File diff suppressed because it is too large Load Diff

View File

@ -10385,8 +10385,8 @@ Camera:
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
field of view: 68
orthographic: 1
orthographic size: 30
m_Depth: 1
m_CullingMask:
@ -22926,6 +22926,52 @@ MeshCollider:
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: -4670371673946364318, guid: 00003e04dc9a2534eb207f108c7b0cd3, type: 3}
--- !u!1 &1323973125
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1323973127}
- component: {fileID: 1323973126}
m_Layer: 0
m_Name: BurstCollisionWorld
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1323973126
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1323973125}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f1a161c4294214a4fbcb7e9e94800494, type: 3}
m_Name:
m_EditorClassIdentifier:
cellSpans:
m_AlignBytes: 16
--- !u!4 &1323973127
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1323973125}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 39
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1324073401
GameObject:
m_ObjectHideFlags: 0
@ -28395,52 +28441,6 @@ Transform:
m_CorrespondingSourceObject: {fileID: 443876, guid: be8a9b4fd6545dd4e901964c42af5f6c, type: 3}
m_PrefabInstance: {fileID: 1700457050}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1705420776
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1705420778}
- component: {fileID: 1705420777}
m_Layer: 0
m_Name: BurstCollisionWorld
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1705420777
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1705420776}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f1a161c4294214a4fbcb7e9e94800494, type: 3}
m_Name:
m_EditorClassIdentifier:
cellSpans:
m_AlignBytes: 16
--- !u!4 &1705420778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1705420776}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 39
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1707678916
GameObject:
m_ObjectHideFlags: 0
@ -57773,7 +57773,7 @@ GameObject:
- component: {fileID: 4965162874469270578}
- component: {fileID: 4965162874469270579}
m_Layer: 5
m_Name: Canvas
m_Name: HostCanvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0