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+ // 定义相机 FOV 相关变量 public float normalFOV = 60f; // 正常行走时的FOV @@ -49,16 +49,27 @@ public class CharacterControl : MonoBehaviour //跑步时平滑切换fov private float targetFOV; - private Button recubtn; - private Button disbtn; - private Button connectgun; - private Button connectfa; - private Button openfa; + private Button recubtn;//救援按钮 + private Button disbtn;//配电箱按钮 + private Button connectgun;//连接水枪按钮 + private Button connectfa;//连接水阀按钮 + private Button openfa;//打开水阀按钮 + private Image Timermusk; + private Text TimerText; + private int XfsStep=0; public GameObject cha; public GameObject xfs; + //private Animator animator; + //private AnimatorStateInfo stateInfo; + + + private void Awake() + { + Init(); + } // Start is called before the first frame update void Start() @@ -70,6 +81,10 @@ public class CharacterControl : MonoBehaviour connectgun = GameObject.Find("Canvas/xfs/ConnectGun").GetComponent