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b/xiaofang/Assets/Script/UI/ZZZZZZ/FreePanelManager.cs @@ -25,6 +25,10 @@ public class FreePanelManager : MonoBehaviour public GameObject OpcTip6; public GameObject OpcTip7; public GameObject OpcTip8; + //疏散顺序的确定按钮 + public GameObject EvacuateSurePanel; + //疏散顺序面板 + public GameObject EvacuatePanel; [Header("图像")] //特殊情况弹窗背景图 public Image TipBg; @@ -34,6 +38,20 @@ public class FreePanelManager : MonoBehaviour public Button AccidentButton; public Button OpcLeft; public Button OpcRight; + public Button EvacuateButton; + public Button EvacuateSure; + public Button Evacuate1Button; + public Button Evacuate2Button; + public Button Evacuate3Button; + public Button Evacuate4Button; + public Button OpcButton1; + public Button OpcButton2; + public Button OpcButton3; + public Button OpcButton4; + public Button OpcButton5; + public Button OpcButton6; + public Button OpcButton7; + public Button OpcButton8; [Header("文本")] //特殊情况弹窗文本 public Text TipText; @@ -46,6 +64,11 @@ public class FreePanelManager : MonoBehaviour public Text Ocp6; public Text Ocp7; public Text Ocp8; + //疏散顺序描述 + public Text EvacuateText1; + public Text EvacuateText2; + public Text EvacuateText3; + public Text EvacuateText4; [Header("一些奇奇怪怪的东西")] #region 特殊情况淡入淡出效果 public float fadeInDuration = 1f; // 淡出时间 @@ -80,10 +103,14 @@ public class FreePanelManager : MonoBehaviour public void Start() { - OcpName(8002, 1); - OcpName(8003, 2); + OcpName(8001, 1); + OcpName(8002, 2); OcpName(8004, 3); OcpName(8006, 4); + OcpName(8007, 5); + OcpName(8008, 6); + OcpName(8010, 7); + OcpName(8011, 8); //职业介绍框左按钮 OpcLeft.onClick.AddListener(() => { @@ -93,6 +120,67 @@ public class FreePanelManager : MonoBehaviour OpcRight.onClick.AddListener(() => { LeftRight(2); }); + //疏散顺序的选项 + #region 疏散顺序选项 + Evacuate1Button.onClick.AddListener(() => { + + EvacuateSurePanel.SetActive(true); + }); + Evacuate2Button.onClick.AddListener(() => { + + EvacuateSurePanel.SetActive(true); + }); + Evacuate3Button.onClick.AddListener(() => { + + EvacuateSurePanel.SetActive(true); + }); + Evacuate4Button.onClick.AddListener(() => { + + EvacuateSurePanel.SetActive(true); + }); + #endregion + + //疏散顺序的箭头 + EvacuateButton.onClick.AddListener(() => { + + EvacuatePanel.SetActive(false); + EvacuateSurePanel.SetActive(false); + }); + //职业面板点击事件 + #region 面板点击 + OpcButton1.onClick.AddListener(() => + { + EvacuatePanel.SetActive(true); + }); + OpcButton2.onClick.AddListener(() => + { + EvacuatePanel.SetActive(true); + }); + OpcButton3.onClick.AddListener(() => + { + EvacuatePanel.SetActive(true); + }); + OpcButton4.onClick.AddListener(() => + { + EvacuatePanel.SetActive(true); + }); + OpcButton5.onClick.AddListener(() => + { + EvacuatePanel.SetActive(true); + }); + OpcButton6.onClick.AddListener(() => + { + EvacuatePanel.SetActive(true); + }); + OpcButton7.onClick.AddListener(() => + { + EvacuatePanel.SetActive(true); + }); + OpcButton8.onClick.AddListener(() => + { + 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