摄像机Bug

This commit is contained in:
liuliang 2024-12-29 14:44:56 +08:00
parent dd38775040
commit 450f319c9a
4 changed files with 20 additions and 53 deletions

View File

@ -76,7 +76,7 @@ public class ReadRoom : MonoBehaviour
Debug.Log("可以直接进入房间");
SceneManager.LoadScene("Tmap 1");
//if(GlobalData.ServerData.data.openId==)
isenter = true;
//isenter = true;
found = true; // 找到匹配用户 ID
break; // 直接跳出循环
}
@ -146,12 +146,11 @@ public class ReadRoom : MonoBehaviour
}
else if(item1.RoleId == 8001)//总指挥
{
iszongzhihui=true;
}
else
{
Debug.LogError(item1.RoleId + "----------------");
iszongzhihui =true;
isenter = false;
}
Debug.LogError(iszongzhihui + "11111111111111111s");
}
}
@ -183,7 +182,7 @@ public class ReadRoom : MonoBehaviour
Debug.Log("可以直接进入房间");
SceneManager.LoadScene("Tmap 1");
//if(GlobalData.ServerData.data.openId==)
isenter = true;
//.isenter = true;
found = true; // 找到匹配用户 ID
break; // 直接跳出循环
}

View File

@ -21,9 +21,19 @@ public class test111 : MonoBehaviour
{
if(ReadRoom.instance.isenter)
{
Debug.Log(ReadRoom.instance.isenter);
canvas1.gameObject.SetActive(false);
canvas2.gameObject.SetActive(true);
camera1.gameObject.SetActive(true);
}
else
{
if (!ReadRoom.instance.iszongzhihui)
{
canvas1.gameObject.SetActive(true);
}
canvas2.gameObject.SetActive(false);
camera1.gameObject.SetActive(false);
}
}
}

View File

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@ -34114,6 +34068,10 @@ PrefabInstance:
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View File

@ -60,7 +60,7 @@ public class GodCamera : MonoBehaviour
var y = Input.GetAxis("Mouse Y");//竖直的偏移量
if (x != 0 || y != 0)
{
Vector3 target = this.transform.position + new Vector3(x, 0, y) * speed;
Vector3 target = this.transform.position + new Vector3(-y, 0, x) * speed;
if (target.x > maxPosX || target.x < minPosX || target.z > maxPosZ || target.z < minPosZ)
{
// 如果超出范围,则不更新位置