玩家准备接口

This commit is contained in:
huyulong 2024-12-30 11:49:31 +08:00
parent 593c238c95
commit 4a34490d1a

View File

@ -543,8 +543,8 @@ public class test : MonoBehaviour
Debug.Log("==========玩家准备,,,,,,,,,,,,,,");
WSMessage msg = new WSMessage();
msg.Module = "select";
msg.ServiceName = "GetSelectHistoryList";
msg.Module = "hall";
msg.ServiceName = "PlayerReady";
msg.Data = ByteString.CopyFrom(ProtoBufffer.Serialize(data));
byte[] sendData = ProtoBufffer.Serialize(msg);
WSMessage deinfo = ProtoBufffer.DeSerialize<WSMessage>(sendData);
@ -563,7 +563,7 @@ public class test : MonoBehaviour
WSMessage msg = new WSMessage();
msg.Module = "select";
msg.Module = "hall";
msg.ServiceName = "GetSelectHistoryList";
msg.Data = ByteString.CopyFrom(ProtoBufffer.Serialize(data));
byte[] sendData = ProtoBufffer.Serialize(msg);