diff --git a/xiaofang/Assets/Resources/Ain/CharacterAin.controller b/xiaofang/Assets/Resources/Ain/CharacterAin.controller index 1d52a153..601f5e96 100644 --- a/xiaofang/Assets/Resources/Ain/CharacterAin.controller +++ b/xiaofang/Assets/Resources/Ain/CharacterAin.controller @@ -412,7 +412,7 @@ AnimatorStateTransition: m_Conditions: - m_ConditionMode: 6 m_ConditionEvent: State - m_EventTreshold: 15 + m_EventTreshold: 1 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 7247727716221259647} m_Solo: 0 diff --git a/xiaofang/Assets/Scenes/Tmap 1.unity b/xiaofang/Assets/Scenes/Tmap 1.unity index 7427eed4..c3f9eb88 100644 --- a/xiaofang/Assets/Scenes/Tmap 1.unity +++ b/xiaofang/Assets/Scenes/Tmap 1.unity @@ -26846,7 +26846,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!81 &1707678917 AudioListener: m_ObjectHideFlags: 0