最后一次了
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@ -444,7 +444,7 @@ public class ZZUIManager : MonoBehaviour
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if (Warn_Tip.activeSelf && (Input.GetMouseButtonDown(0) || Input.GetMouseButtonDown(1) || Input.GetMouseButtonDown(2)))
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if (Warn_Tip.activeSelf && (Input.GetMouseButtonDown(0) || Input.GetMouseButtonDown(1) || Input.GetMouseButtonDown(2)))
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{
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{
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Warn_Tip.SetActive(false);
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Warn_Tip.SetActive(false);
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DiaLogBox.gameObject.SetActive(true);
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////
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////
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//foreach (var npcDict in NPCController.instance.npcsList)
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//foreach (var npcDict in NPCController.instance.npcsList)
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//{
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//{
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@ -531,6 +531,7 @@ public class ZZUIManager : MonoBehaviour
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Debug.LogError(NPCdian[i]);
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Debug.LogError(NPCdian[i]);
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}
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}
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DiaLogBox.SetActive(false);
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DiaLogBox.SetActive(false);
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DiaLogBox2.SetActive(true);
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}
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}
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});
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});
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//ÌݶÓÑ¡Ôñ¶ÓÐÎ
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//ÌݶÓÑ¡Ôñ¶ÓÐÎ
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@ -940,7 +941,7 @@ public class ZZUIManager : MonoBehaviour
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Command02.SetActive(false);
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Command02.SetActive(false);
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isEnd = false;
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isEnd = false;
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StopCoroutine(Flicker());
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StopCoroutine(Flicker());
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DiaLogBox.gameObject.SetActive(true);
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Warn_Tip.gameObject.SetActive(true);
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}
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}
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else
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else
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{
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{
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