diff --git a/xiaofang/Assets/Script/Scheduled_03/Panel.cs b/xiaofang/Assets/Script/Scheduled_03/Panel.cs index 4ecab160..8a8e1c32 100644 --- a/xiaofang/Assets/Script/Scheduled_03/Panel.cs +++ b/xiaofang/Assets/Script/Scheduled_03/Panel.cs @@ -129,27 +129,27 @@ public class Panel : Base //动态加载人员 public async void DynamicLoadingPeople() { - //for (int i = 0; i < 10; i++) - //{ - // GameObject item = GameObject.Instantiate(peoplePrefab, peopleCountent); - // PeopleItem peopleItem = item.GetComponent(); - // peopleItem.nameText.text = "角色1"; - // peopleItem.peopleId = "0"; - // Button peoplebutton = item.transform.Find("TextBtn").GetComponent