From 87073091636f1f41f8679642c318bdaec4d3e6de Mon Sep 17 00:00:00 2001 From: lq <3298408835@qq.com> Date: Fri, 3 Jan 2025 09:49:47 +0800 Subject: [PATCH] =?UTF-8?q?bug=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- xiaofang/Assets/Script/Scheduled_03/Panel.cs | 28 ++++++++++---------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/xiaofang/Assets/Script/Scheduled_03/Panel.cs b/xiaofang/Assets/Script/Scheduled_03/Panel.cs index 4ecab160..8a8e1c32 100644 --- a/xiaofang/Assets/Script/Scheduled_03/Panel.cs +++ b/xiaofang/Assets/Script/Scheduled_03/Panel.cs @@ -129,27 +129,27 @@ public class Panel : Base //动态加载人员 public async void DynamicLoadingPeople() { - //for (int i = 0; i < 10; i++) - //{ - // GameObject item = GameObject.Instantiate(peoplePrefab, peopleCountent); - // PeopleItem peopleItem = item.GetComponent(); - // peopleItem.nameText.text = "角色1"; - // peopleItem.peopleId = "0"; - // Button peoplebutton = item.transform.Find("TextBtn").GetComponent