整合UI
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@ -2232,7 +2232,7 @@ MonoBehaviour:
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eventSystem: {fileID: 1579865912}
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eventSystem: {fileID: 1579865912}
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ManagerPanel: {fileID: 617308871}
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peopleCountent: {fileID: 667280287}
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peopleCountent: {fileID: 667280287}
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peoplePrefab: {fileID: 1921476198}
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peoplePrefab: {fileID: 0}
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panelContent: {fileID: 1145997501}
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panelContent: {fileID: 1145997501}
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dutyPrefab: {fileID: 3344224972021141760, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
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dutyPrefab: {fileID: 3344224972021141760, guid: 4f774e025e4a15442aedb0588ab62396, type: 3}
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dutyCount: {fileID: 1034927193}
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dutyCount: {fileID: 1034927193}
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@ -2497,8 +2497,7 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children: []
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- {fileID: 1921476199}
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m_Father: {fileID: 1432888497}
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m_Father: {fileID: 1432888497}
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m_RootOrder: 0
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -11393,16 +11392,6 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1910307861}
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m_GameObject: {fileID: 1910307861}
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m_CullTransparentMesh: 1
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m_CullTransparentMesh: 1
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--- !u!1 &1921476198 stripped
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GameObject:
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m_PrefabInstance: {fileID: 4204671801455259858}
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m_PrefabAsset: {fileID: 0}
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--- !u!224 &1921476199 stripped
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RectTransform:
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m_CorrespondingSourceObject: {fileID: 4204671800070690485, guid: 5e14c4abba3cf1a4099ba76ddf50a689, type: 3}
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m_PrefabInstance: {fileID: 4204671801455259858}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &1933500136
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--- !u!1 &1933500136
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -12817,107 +12806,6 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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m_HorizontalFit: 0
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m_HorizontalFit: 0
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m_VerticalFit: 2
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m_VerticalFit: 2
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--- !u!1001 &4204671801455259858
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PrefabInstance:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Modification:
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m_TransformParent: {fileID: 667280287}
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m_Modifications:
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propertyPath: m_Name
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value: btnPlayerChoose
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propertyPath: m_RootOrder
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propertyPath: m_AnchorMax.x
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propertyPath: m_SizeDelta.x
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propertyPath: m_SizeDelta.y
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propertyPath: m_LocalRotation.w
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
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value:
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objectReference: {fileID: 618256462}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 5e14c4abba3cf1a4099ba76ddf50a689, type: 3}
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--- !u!1 &5745561351200648224
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--- !u!1 &5745561351200648224
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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