111
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@ -13,7 +13,7 @@ public class test111 : MonoBehaviour
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{
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{
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canvas1.gameObject.SetActive(true);
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canvas1.gameObject.SetActive(true);
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canvas2.gameObject.SetActive(false);
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canvas2.gameObject.SetActive(false);
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camera1.gameObject.SetActive(true);
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camera1.gameObject.SetActive(false);
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}
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}
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// Update is called once per frame
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// Update is called once per frame
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@ -23,6 +23,7 @@ public class test111 : MonoBehaviour
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{
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{
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canvas1.gameObject.SetActive(false);
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canvas1.gameObject.SetActive(false);
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canvas2.gameObject.SetActive(true);
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canvas2.gameObject.SetActive(true);
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camera1.gameObject.SetActive(true);
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}
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}
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}
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}
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}
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}
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@ -6,7 +6,6 @@ using JetBrains.Annotations;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using TMPro;
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using TMPro;
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using Unity.VisualScripting;
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using Unity.VisualScripting;
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using UnityEditor.Rendering.LookDev;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.UI;
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