Merge branch 'main' of http://shu.sheziwanglo.cn:3000/wulongxiao/_xiaofang
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--- !u!114 &1974768594
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--- !u!114 &1974768595
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pickUpRange: 2
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--- !u!114 &1974768596
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--- !u!114 &1974768597
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rb: {fileID: 0}
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normalFOV: 60
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sprintFOV: 120
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--- !u!114 &1974768598
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--- !u!114 &1974768599
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m_CorrespondingSourceObject: {fileID: 0}
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characterState: 0
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--- !u!1001 &1975925687
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--- !u!1001 &1975925687
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PrefabInstance:
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PrefabInstance:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -16797,7 +17067,7 @@ Transform:
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m_ConstrainProportionsScale: 0
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1001 &2120943303
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--- !u!1001 &2120943303
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PrefabInstance:
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PrefabInstance:
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@ -17458,7 +17728,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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@ -19046,3 +19316,5 @@ MonoBehaviour:
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File diff suppressed because it is too large
Load Diff
@ -1,7 +0,0 @@
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externalObjects: {}
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assetBundleName:
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assetBundleVariant:
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@ -14,7 +14,7 @@ public class PlayerMovement_Jpystick : MonoBehaviour, IDragHandler
|
|||||||
|
|
||||||
public Camera mainCamera;
|
public Camera mainCamera;
|
||||||
|
|
||||||
private Rigidbody rb;
|
public Rigidbody rb;
|
||||||
// 定义相机 FOV 相关变量
|
// 定义相机 FOV 相关变量
|
||||||
public float normalFOV = 60f; // 正常行走时的FOV
|
public float normalFOV = 60f; // 正常行走时的FOV
|
||||||
public float sprintFOV = 120f; // 奔跑时的FOV
|
public float sprintFOV = 120f; // 奔跑时的FOV
|
||||||
@ -39,6 +39,7 @@ public class PlayerMovement_Jpystick : MonoBehaviour, IDragHandler
|
|||||||
characterControl = GetComponent<CharacterControl>();
|
characterControl = GetComponent<CharacterControl>();
|
||||||
Characterain = GetComponent<CharacterAin>();
|
Characterain = GetComponent<CharacterAin>();
|
||||||
rb = GetComponent<Rigidbody>();
|
rb = GetComponent<Rigidbody>();
|
||||||
|
Debug.Log("------------------"+rb);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnDrag(PointerEventData eventData)
|
public void OnDrag(PointerEventData eventData)
|
||||||
@ -80,6 +81,8 @@ public class PlayerMovement_Jpystick : MonoBehaviour, IDragHandler
|
|||||||
// 5. 应用移动
|
// 5. 应用移动
|
||||||
if (moveDirection.magnitude > 0.1f)
|
if (moveDirection.magnitude > 0.1f)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
// 使用速度移动角色
|
// 使用速度移动角色
|
||||||
Vector3 newPosition = rb.position + moveDirection * moveSpeed * Time.deltaTime;
|
Vector3 newPosition = rb.position + moveDirection * moveSpeed * Time.deltaTime;
|
||||||
rb.MovePosition(newPosition);
|
rb.MovePosition(newPosition);
|
||||||
|
@ -278,7 +278,7 @@ public class test : MonoBehaviour
|
|||||||
wEBScriptListener.OnCallback += callback;
|
wEBScriptListener.OnCallback += callback;
|
||||||
if (wEBScriptListener != null)
|
if (wEBScriptListener != null)
|
||||||
{
|
{
|
||||||
//lodingWebSocket();
|
lodingWebSocket();
|
||||||
//JoinRoom();
|
//JoinRoom();
|
||||||
//Heartbeat();
|
//Heartbeat();
|
||||||
//BroadcastMessage();
|
//BroadcastMessage();
|
||||||
@ -291,64 +291,64 @@ public class test : MonoBehaviour
|
|||||||
|
|
||||||
}
|
}
|
||||||
int index = 0;
|
int index = 0;
|
||||||
while (true)
|
//while (true)
|
||||||
{
|
//{
|
||||||
index++;
|
// index++;
|
||||||
NpcData moveData = new NpcData();
|
// NpcData moveData = new NpcData();
|
||||||
moveData.X = index;
|
// moveData.X = index;
|
||||||
moveData.Y = 1;
|
// moveData.Y = 1;
|
||||||
moveData.Z = 1;
|
// moveData.Z = 1;
|
||||||
|
|
||||||
MoveResponse data = new MoveResponse();
|
// MoveResponse data = new MoveResponse();
|
||||||
data.MoveData.Add(moveData);
|
// data.MoveData.Add(moveData);
|
||||||
|
|
||||||
|
|
||||||
WSResponse ws = new WSResponse();
|
// WSResponse ws = new WSResponse();
|
||||||
ws.MessageType = "move.Location";
|
// ws.MessageType = "move.Location";
|
||||||
ws.Data = ByteString.CopyFrom(data.ToByteArray());
|
// ws.Data = ByteString.CopyFrom(data.ToByteArray());
|
||||||
|
|
||||||
|
|
||||||
callback(ProtoBufffer.Serialize(ws));
|
// callback(ProtoBufffer.Serialize(ws));
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//PlayerJoinResponse pj = new PlayerJoinResponse();
|
// //PlayerJoinResponse pj = new PlayerJoinResponse();
|
||||||
//pj.UserName = "abc";
|
// //pj.UserName = "abc";
|
||||||
//pj.RoomId = "2";
|
// //pj.RoomId = "2";
|
||||||
//pj.Status = 0;
|
// //pj.Status = 0;
|
||||||
//pj.RoleName = "ABC";
|
// //pj.RoleName = "ABC";
|
||||||
//pj.IsLeadingNPC = 5;
|
// //pj.IsLeadingNPC = 5;
|
||||||
//pj.Online = true;
|
// //pj.Online = true;
|
||||||
//pj.RoleId = 7;
|
// //pj.RoleId = 7;
|
||||||
//pj.GroupLeader = 0;
|
// //pj.GroupLeader = 0;
|
||||||
//pj.ActionMode = 2;
|
// //pj.ActionMode = 2;
|
||||||
//pj.Group = -1;
|
// //pj.Group = -1;
|
||||||
//pj.X = 11;
|
// //pj.X = 11;
|
||||||
//pj.Y = 12;
|
// //pj.Y = 12;
|
||||||
//pj.Z = 13;
|
// //pj.Z = 13;
|
||||||
//pj.OverseeCond = "14";
|
// //pj.OverseeCond = "14";
|
||||||
//pj.SendFrameCount = 15;
|
// //pj.SendFrameCount = 15;
|
||||||
//pj.MoveSpeedFirst = 16;
|
// //pj.MoveSpeedFirst = 16;
|
||||||
//pj.MoveSpeedSecond = 17;
|
// //pj.MoveSpeedSecond = 17;
|
||||||
//pj.MoveSpeedThird = 18;
|
// //pj.MoveSpeedThird = 18;
|
||||||
//pj.BearLoad = 19;
|
// //pj.BearLoad = 19;
|
||||||
//pj.Protection = 20;
|
// //pj.Protection = 20;
|
||||||
//pj.Health = 21;
|
// //pj.Health = 21;
|
||||||
//pj.RoleStatus = 22;
|
// //pj.RoleStatus = 22;
|
||||||
//pj.UserId = 23;
|
// //pj.UserId = 23;
|
||||||
|
|
||||||
|
|
||||||
//JoinRoomResponse data = new JoinRoomResponse();
|
// //JoinRoomResponse data = new JoinRoomResponse();
|
||||||
//data.Data = pj;
|
// //data.Data = pj;
|
||||||
|
|
||||||
//WSResponse ws = new WSResponse();
|
// //WSResponse ws = new WSResponse();
|
||||||
//ws.MessageType = "hall.JoinRoom";
|
// //ws.MessageType = "hall.JoinRoom";
|
||||||
//ws.Data = ByteString.CopyFrom(data.ToByteArray());
|
// //ws.Data = ByteString.CopyFrom(data.ToByteArray());
|
||||||
|
|
||||||
//callback(ProtoBufffer.Serialize(ws));
|
// //callback(ProtoBufffer.Serialize(ws));
|
||||||
|
|
||||||
await Task.Delay(1000);
|
// await Task.Delay(1000);
|
||||||
}
|
//}
|
||||||
}
|
}
|
||||||
|
|
||||||
void callback(byte[] data)
|
void callback(byte[] data)
|
||||||
@ -363,7 +363,7 @@ public class test : MonoBehaviour
|
|||||||
case "hall.Login":
|
case "hall.Login":
|
||||||
Debug.Log("-=====--");
|
Debug.Log("-=====--");
|
||||||
LoginResponse user = ProtoBufffer.DeSerialize<LoginResponse>(bytes);
|
LoginResponse user = ProtoBufffer.DeSerialize<LoginResponse>(bytes);
|
||||||
Debug.Log(user.Message);
|
Debug.Log(user);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
//¼ÓÈë·¿¼ä
|
//¼ÓÈë·¿¼ä
|
||||||
@ -418,7 +418,7 @@ public class test : MonoBehaviour
|
|||||||
float x = npcData.X;
|
float x = npcData.X;
|
||||||
float y = npcData.Y;
|
float y = npcData.Y;
|
||||||
float z = npcData.Z;
|
float z = npcData.Z;
|
||||||
rn.target.transform.position = new Vector3(x,y,z);
|
//rn.target.transform.position = new Vector3(x,y,z);
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user