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// 检查玩家是否在范围内且按住灭火键(假设是 "E" 键) + // 检查玩家是否在范围内且按住灭火键 if (isPlayerInRange && Input.GetMouseButton(0)) { // 禁用玩家控制器,防止玩家移动 @@ -43,7 +43,7 @@ public class Fire : MonoBehaviour isExtinguishing = true; // 防止重复触发灭火 } } - else + else if(isPlayerInRange) { Debug.Log("松开按键"); // 如果玩家松开按键或者离开范围,重置计时