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This commit is contained in:
林小智丶 2024-12-26 22:30:20 +08:00
parent 105d6d8df3
commit c7ae9cac51
4 changed files with 408 additions and 13 deletions

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@ -10,6 +10,10 @@ public class Chooselitem8 : MonoBehaviour
public Text text;
public static Chooselitem8 Instance;
public JSONReader JSONReader;
public void Start()
{
Instance = this;
}
public void CreateItem(int ID)
{
GameObject newitem=Instantiate(prefab,PrefabTransform);

View File

@ -136,7 +136,7 @@ public class OpcOrder2 : MonoBehaviour
public GameObject itemPrefab; // 用于生成的Item预制体
public Transform contentTransform; // Content的Transform
public JSONReader jsonReader;
List<List<string>> groupedData;
public List<List<string>> groupedData;
public List<GameObject> ItemList;
public string name;
@ -150,10 +150,10 @@ public class OpcOrder2 : MonoBehaviour
{
bool isActive = Tip.activeSelf;
Tip.SetActive(!isActive);
if (ItemList.Count == 1)
if (ItemList.Count == 0)
{
Debug.Log("进来了");
CreateItem(2001, 1);
CreateItem(2001, 0);
}
});
}
@ -168,7 +168,7 @@ public class OpcOrder2 : MonoBehaviour
}
public void CreateItem(int ID, int k)
{
if (k >= 3)
if (k > 3)
{
if (k == 4) k = 1;
if (k == 5) k = 2;
@ -185,6 +185,20 @@ public class OpcOrder2 : MonoBehaviour
groupedData = ParseData(select.Role);
}
}
print(groupedData.Count);
// 检查 k 是否有效
if (k < 0 || k >= groupedData.Count)
{
Debug.LogError($"索引 k 超出范围k = {k}, groupedData.Count = {groupedData.Count}");
return;
}
// 检查 groupedData[k] 是否为空或无数据
if (groupedData[k] == null || groupedData[k].Count == 0)
{
Debug.LogError($"groupedData[{k}] 是空或没有数据!");
return;
}
// 动态生成Item并添加到Content
for (int i = 0; i < groupedData[k].Count; i++)
@ -217,6 +231,7 @@ public class OpcOrder2 : MonoBehaviour
// 点击事件处理函数,支持单独管理
private void OnItemClick(GameObject item, int index)
{
Debug.Log("被点击了" + index);
if ( item.GetComponentInChildren<Text>().text==name)
{
@ -240,8 +255,23 @@ public class OpcOrder2 : MonoBehaviour
//设置文本
public void SetItemText(int k)
{
for (int i = 1; i < ItemList.Count; i++)
// 检查 k 是否有效
if (k < 0 || k >= groupedData.Count)
{
Debug.LogError($"索引 k 超出范围k = {k}, groupedData.Count = {groupedData.Count}");
return;
}
for (int i = 1; i < ItemList.Count+1; i++)
{
// 检查 i 是否超出 groupedData[k] 的范围
if (i >= groupedData[k].Count)
{
Debug.LogWarning($"索引 i 超出范围i = {i}, groupedData[{k}].Count = {groupedData[k].Count}");
break;
}
Text itemText = ItemList[i].GetComponentInChildren<Text>();
if (itemText != null)
{