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// 鼠标控制:
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// Move();
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///ScaleView();
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if (Input.GetMouseButton(0))
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public float sprintFOV = 120f; // 奔跑时的FOV
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// 触摸ID变量,用于区分左右区域触摸
|
||||
// 触摸ID变量,用于区分左右区域触摸
|
||||
private int leftFingerId = -1;
|
||||
private int rightFingerId = -1;
|
||||
|
||||
@ -72,7 +72,12 @@ public class PlayerMovement_Jpystick : MonoBehaviour
|
||||
else if (touch.fingerId == rightFingerId)
|
||||
{
|
||||
// 右侧触摸:滑动视角
|
||||
HandleViewSwipe(touch);
|
||||
//HandleViewSwipe(touch);
|
||||
float horizontalSwipe = touch.deltaPosition.x * 0.1f; // 可调整灵敏度
|
||||
float verticalSwipe = -touch.deltaPosition.y * 0.1f;
|
||||
|
||||
cameraTransform.Rotate(0, horizontalSwipe, 0, Space.World);
|
||||
cameraTransform.Rotate(verticalSwipe, 0, 0, Space.Self);
|
||||
}
|
||||
}
|
||||
else if (touch.phase == TouchPhase.Ended || touch.phase == TouchPhase.Canceled)
|
||||
@ -141,11 +146,7 @@ public class PlayerMovement_Jpystick : MonoBehaviour
|
||||
void HandleViewSwipe(Touch touch)
|
||||
{
|
||||
// 滑动视角逻辑
|
||||
float horizontalSwipe = touch.deltaPosition.x * 0.1f; // 可调整灵敏度
|
||||
float verticalSwipe = -touch.deltaPosition.y * 0.1f;
|
||||
|
||||
cameraTransform.Rotate(0, horizontalSwipe, 0, Space.World);
|
||||
cameraTransform.Rotate(verticalSwipe, 0, 0, Space.Self);
|
||||
|
||||
}
|
||||
|
||||
public void MoveState()
|
||||
|
29
xiaofang/Assets/Script/UI/ButtonTextColorChange.cs
Normal file
29
xiaofang/Assets/Script/UI/ButtonTextColorChange.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class ButtonTextColorChange : MonoBehaviour
|
||||
{
|
||||
public Text buttonText; // 按钮的文字
|
||||
public Color targetColor = Color.red; // 点击后的颜色
|
||||
private Color originalColor;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
// 保存初始颜色
|
||||
if (buttonText != null)
|
||||
{
|
||||
originalColor = buttonText.color;
|
||||
}
|
||||
}
|
||||
|
||||
public void ChangeTextColor()
|
||||
{
|
||||
// 改变文字颜色
|
||||
if (buttonText != null)
|
||||
{
|
||||
buttonText.color = buttonText.color == originalColor ? targetColor : originalColor;
|
||||
}
|
||||
}
|
||||
}
|
11
xiaofang/Assets/Script/UI/ButtonTextColorChange.cs.meta
Normal file
11
xiaofang/Assets/Script/UI/ButtonTextColorChange.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 10fced1e0f8a54b43a7c3fe7277fbc42
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user