数据传输修改
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31d185d6a5
commit
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@ -20,7 +20,7 @@ public class DatePanel : MonoBehaviour
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public Text submitText;
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public Text inputText;
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public Text dataText;
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public int placeId;
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public string placeId;
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public Panel panel;
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public createTemplateInterface createTemplateInterface=new createTemplateInterface();
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// Start is called before the first frame update
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@ -48,7 +48,7 @@ public class DatePanel : MonoBehaviour
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//Ìá½»°´Å¥
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public void OnClickSubmitPanel()
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{
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createTemplateInfo.Instance.auth_CreateTemplate.subjectId = placeId.ToString();
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createTemplateInfo.Instance.auth_CreateTemplate.sceneId = placeId;
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if(preservationToggle.isOn)
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{
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createTemplateInfo.Instance.auth_CreateTemplate.isTemplate = "0";
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@ -214,7 +214,7 @@ public class SelectScenePanel : Base
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{
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this.idcidentName = item.incidentText.text;
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this.idcidentId = item.incidentID;
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datePanel.placeId = item.incidentID;
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datePanel.placeId = item.incidentID.ToString();
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string[] difficulty = eventData.Value.Difficulty.Split('|');
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string[] roleGroups = eventData.Value.Role.Split('|'); // 分割Role字段,得到多个角色组
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@ -324,9 +324,8 @@ public class SelectScenePanel : Base
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InstantiateIncidentPrefab(int.Parse(disasterLocation));
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OnRandomEventClick();
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}
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// 设置模板信息
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createTemplateInfo.Instance.auth_CreateTemplate.sceneId = item.eventId.ToString();
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createTemplateInfo.Instance.auth_CreateTemplate.subjectId = item.eventId.ToString();
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}
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});
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if (toggle.isOn)
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@ -417,7 +416,6 @@ public class SelectScenePanel : Base
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}
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}
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}
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//继续按钮,点击后上传数据
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public void OnClickContinueBtn()
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{
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@ -98,8 +98,6 @@ public class JueseChoicePop : MonoBehaviour
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classMate.isBeSet = true;
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classItem.isSet = true;
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this.classMate = classMate;
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//classItem.setClassItem(classMate.classmatename.text);
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//s = classMate.classmatename.text;
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this.classMate.classmatename.text = classMate.classmatename.text + "(" + classItem.classname.text + ")";
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}
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}
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