Merge branch 'main' of http://shu.sheziwanglo.cn:3000/wulongxiao/_xiaofang
This commit is contained in:
commit
d2f870bb12
367
xiaofang/Assets/Prefabs/HYLPrefabs/chooseItem.prefab
Normal file
367
xiaofang/Assets/Prefabs/HYLPrefabs/chooseItem.prefab
Normal file
@ -0,0 +1,367 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3722492972378591531
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3722492972378591530}
|
||||
- component: {fileID: 3722492972378591528}
|
||||
- component: {fileID: 3722492972378591529}
|
||||
m_Layer: 5
|
||||
m_Name: Image
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3722492972378591530
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3722492972378591531}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3722492972393548476}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: -163}
|
||||
m_SizeDelta: {x: 313.4, y: 4}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3722492972378591528
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3722492972378591531}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &3722492972378591529
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3722492972378591531}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: c9a2940e5fe22954f8d53e74d2d3849d, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &3722492972393548477
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3722492972393548476}
|
||||
- component: {fileID: 3571387917039879874}
|
||||
m_Layer: 5
|
||||
m_Name: chooseItem
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3722492972393548476
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3722492972393548477}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 3722492972693169306}
|
||||
- {fileID: 3722492972378591530}
|
||||
- {fileID: 3722492973014331315}
|
||||
- {fileID: 3722492972447101735}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -720.07, y: -0.0005188}
|
||||
m_SizeDelta: {x: 336.59, y: 510.64}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &3571387917039879874
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3722492972393548477}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d41a9cb6ae5b447498a3e4219bdba667, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
floorContent: {fileID: 3722492972447101735}
|
||||
floorPrefab: {fileID: 3095696782386080805, guid: 880eb45c9766fa64fae96c6ef0e373ff, type: 3}
|
||||
--- !u!1 &3722492972447101736
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3722492972447101735}
|
||||
- component: {fileID: 3722492972447101734}
|
||||
- component: {fileID: 3722492972447101733}
|
||||
m_Layer: 5
|
||||
m_Name: floorcontent
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3722492972447101735
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3722492972447101736}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3722492972393548476}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 40.6828}
|
||||
m_SizeDelta: {x: 301.9914, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &3722492972447101734
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3722492972447101736}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding:
|
||||
m_Left: 0
|
||||
m_Right: 0
|
||||
m_Top: 0
|
||||
m_Bottom: 0
|
||||
m_ChildAlignment: 4
|
||||
m_Spacing: 2
|
||||
m_ChildForceExpandWidth: 1
|
||||
m_ChildForceExpandHeight: 1
|
||||
m_ChildControlWidth: 1
|
||||
m_ChildControlHeight: 0
|
||||
m_ChildScaleWidth: 0
|
||||
m_ChildScaleHeight: 0
|
||||
m_ReverseArrangement: 0
|
||||
--- !u!114 &3722492972447101733
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3722492972447101736}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_HorizontalFit: 0
|
||||
m_VerticalFit: 2
|
||||
--- !u!1 &3722492972693169307
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3722492972693169306}
|
||||
- component: {fileID: 3722492972693169304}
|
||||
- component: {fileID: 3722492972693169305}
|
||||
m_Layer: 5
|
||||
m_Name: bg
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3722492972693169306
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3722492972693169307}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3722492972393548476}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 336, y: 510}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3722492972693169304
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3722492972693169307}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &3722492972693169305
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3722492972693169307}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: ba5ef465c8665424588726a1530fe84a, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &3722492973014331316
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3722492973014331315}
|
||||
- component: {fileID: 3722492973014331313}
|
||||
- component: {fileID: 3722492973014331314}
|
||||
m_Layer: 5
|
||||
m_Name: occuname
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3722492973014331315
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3722492973014331316}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3722492972393548476}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: -204.14563}
|
||||
m_SizeDelta: {x: 316.898, y: 78.2912}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3722492973014331313
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3722492973014331316}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &3722492973014331314
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3722492973014331316}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 41
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 41
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u5F15\u5BFC\u758F\u6563"
|
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 08fc835d9ef4e9443b98f9a0adb9b051
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
261
xiaofang/Assets/Prefabs/HYLPrefabs/floor.prefab
Normal file
261
xiaofang/Assets/Prefabs/HYLPrefabs/floor.prefab
Normal file
@ -0,0 +1,261 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3095696782386080805
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3095696782386080802}
|
||||
- component: {fileID: 3095696782386080800}
|
||||
- component: {fileID: 3095696782386080803}
|
||||
- component: {fileID: 3095696782386080801}
|
||||
- component: {fileID: 3095696782386080814}
|
||||
- component: {fileID: 1371195230212197346}
|
||||
m_Layer: 5
|
||||
m_Name: floor
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3095696782386080802
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3095696782386080805}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 3095696782567605136}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 129.1}
|
||||
m_SizeDelta: {x: 301.3081, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3095696782386080800
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3095696782386080805}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &3095696782386080803
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3095696782386080805}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: a1defde1bde1c2549851c66684886969, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!114 &3095696782386080801
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3095696782386080805}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_HorizontalFit: 0
|
||||
m_VerticalFit: 2
|
||||
--- !u!114 &3095696782386080814
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3095696782386080805}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding:
|
||||
m_Left: 0
|
||||
m_Right: 0
|
||||
m_Top: 0
|
||||
m_Bottom: 0
|
||||
m_ChildAlignment: 4
|
||||
m_Spacing: 0
|
||||
m_ChildForceExpandWidth: 1
|
||||
m_ChildForceExpandHeight: 1
|
||||
m_ChildControlWidth: 1
|
||||
m_ChildControlHeight: 0
|
||||
m_ChildScaleWidth: 0
|
||||
m_ChildScaleHeight: 0
|
||||
m_ReverseArrangement: 0
|
||||
--- !u!114 &1371195230212197346
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3095696782386080805}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 3095696782386080803}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!1 &3095696782567605139
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3095696782567605136}
|
||||
- component: {fileID: 3095696782567605150}
|
||||
- component: {fileID: 3095696782567605137}
|
||||
- component: {fileID: 3095696782567605151}
|
||||
m_Layer: 5
|
||||
m_Name: Text (Legacy)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3095696782567605136
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3095696782567605139}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3095696782386080802}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 150.65405, y: -63}
|
||||
m_SizeDelta: {x: 301.3081, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3095696782567605150
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3095696782567605139}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &3095696782567605137
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3095696782567605139}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 32
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 55
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u8D77\u706B\u70B9\u5728\u53A8\u623F\uFF0C\u8BF7\u786E\u8BA4\u65E0\u6CD5\u7528\u4E8E\u9003\u79BB\u7684\u697C\u9053"
|
||||
--- !u!114 &3095696782567605151
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3095696782567605139}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_HorizontalFit: 0
|
||||
m_VerticalFit: 2
|
7
xiaofang/Assets/Prefabs/HYLPrefabs/floor.prefab.meta
Normal file
7
xiaofang/Assets/Prefabs/HYLPrefabs/floor.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 880eb45c9766fa64fae96c6ef0e373ff
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
493
xiaofang/Assets/Prefabs/HYLPrefabs/msg.prefab
Normal file
493
xiaofang/Assets/Prefabs/HYLPrefabs/msg.prefab
Normal file
@ -0,0 +1,493 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &2855068880294013334
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2855068880294013335}
|
||||
- component: {fileID: 2855068880294013333}
|
||||
- component: {fileID: 2855068880294013332}
|
||||
m_Layer: 5
|
||||
m_Name: timeTxt
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2855068880294013335
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068880294013334}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2855068880506871865}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 40.112, y: -20.312317}
|
||||
m_SizeDelta: {x: 80.223, y: 40.6245}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2855068880294013333
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068880294013334}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &2855068880294013332
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068880294013334}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 22
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 2
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: '[00:03]'
|
||||
--- !u!1 &2855068880486146725
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2855068880486146730}
|
||||
- component: {fileID: 2855068880486146728}
|
||||
- component: {fileID: 2855068880486146731}
|
||||
m_Layer: 5
|
||||
m_Name: playername
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2855068880486146730
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068880486146725}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2855068880506871865}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 1}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: -70.642, y: -20.412}
|
||||
m_SizeDelta: {x: 133.63, y: 40.625}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2855068880486146728
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068880486146725}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &2855068880486146731
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068880486146725}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 22
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 2
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "<\u73A9\u5BB6\u540D>"
|
||||
--- !u!1 &2855068880506871864
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2855068880506871865}
|
||||
- component: {fileID: 6195862981773239104}
|
||||
m_Layer: 5
|
||||
m_Name: msg
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2855068880506871865
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068880506871864}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2855068880294013335}
|
||||
- {fileID: 2855068881942251138}
|
||||
- {fileID: 2855068880486146730}
|
||||
- {fileID: 2855068880962223308}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 2.5922, y: 48.055428}
|
||||
m_SizeDelta: {x: 348.82, y: 64.4652}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &6195862981773239104
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068880506871864}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: b2affe5f4d1e3b04785e614d74c40f5d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &2855068880678045763
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2855068880678045760}
|
||||
- component: {fileID: 2855068880678045766}
|
||||
- component: {fileID: 2855068880678045761}
|
||||
m_Layer: 5
|
||||
m_Name: Text (Legacy)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2855068880678045760
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068880678045763}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2855068880962223308}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 41.457764, y: -14}
|
||||
m_SizeDelta: {x: 67.9257, y: 28}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2855068880678045766
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068880678045763}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &2855068880678045761
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068880678045763}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 22
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 2
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u62A5\u544A\uFF1A"
|
||||
--- !u!1 &2855068880962223311
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2855068880962223308}
|
||||
m_Layer: 5
|
||||
m_Name: details
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2855068880962223308
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068880962223311}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2855068880678045760}
|
||||
- {fileID: 2855068881205746115}
|
||||
m_Father: {fileID: 2855068880506871865}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0}
|
||||
m_AnchorMax: {x: 0.5, y: 0}
|
||||
m_AnchoredPosition: {x: -0.00000333786, y: 13.99515}
|
||||
m_SizeDelta: {x: 344.58, y: 27.9903}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &2855068881205746114
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2855068881205746115}
|
||||
- component: {fileID: 2855068881205746113}
|
||||
- component: {fileID: 2855068881205746112}
|
||||
m_Layer: 5
|
||||
m_Name: detailTxt
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2855068881205746115
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068881205746114}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2855068880962223308}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 1}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: -128.73192, y: -14}
|
||||
m_SizeDelta: {x: 258.0438, y: 28}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2855068881205746113
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068881205746114}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &2855068881205746112
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068881205746114}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 22
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 2
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "3\u53F7\u697C\u9053\u6709\u5B66\u751F\u53D7\u4F24"
|
||||
--- !u!1 &2855068881942251197
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2855068881942251138}
|
||||
- component: {fileID: 2855068881942251136}
|
||||
- component: {fileID: 2855068881942251139}
|
||||
m_Layer: 5
|
||||
m_Name: occuname
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2855068881942251138
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068881942251197}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2855068880506871865}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 1}
|
||||
m_AnchorMax: {x: 0.5, y: 1}
|
||||
m_AnchoredPosition: {x: -28.6172, y: -20.313}
|
||||
m_SizeDelta: {x: 131.1377, y: 40.625}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2855068881942251136
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068881942251197}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &2855068881942251139
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2855068881942251197}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 22
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 2
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u62A2\u9669\u6551\u63F4\u7EC4"
|
7
xiaofang/Assets/Prefabs/HYLPrefabs/msg.prefab.meta
Normal file
7
xiaofang/Assets/Prefabs/HYLPrefabs/msg.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 29c73bc687a198749af78a190ec7e6a0
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
3479
xiaofang/Assets/Prefabs/PanelPrefabs/Command_01.prefab
Normal file
3479
xiaofang/Assets/Prefabs/PanelPrefabs/Command_01.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c5cfee5180b14fa429862b79f36f71ab
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
2176
xiaofang/Assets/Prefabs/PanelPrefabs/Command_02.prefab
Normal file
2176
xiaofang/Assets/Prefabs/PanelPrefabs/Command_02.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8abbeebe97784b548bb4fc587b96b904
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
2989
xiaofang/Assets/Prefabs/PanelPrefabs/Command_03.prefab
Normal file
2989
xiaofang/Assets/Prefabs/PanelPrefabs/Command_03.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e37be85cab61c364796495a84acbb08b
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
2130
xiaofang/Assets/Prefabs/PanelPrefabs/Command_04.prefab
Normal file
2130
xiaofang/Assets/Prefabs/PanelPrefabs/Command_04.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 97b3f38fcdf703e449b41e2c074bb33d
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -5315,9 +5315,16 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
calendarBtn: {fileID: 1373529959439983606}
|
||||
calendarPanel: {fileID: 1373529961266754347}
|
||||
submitPanel: {fileID: 0}
|
||||
preservationToggle: {fileID: 0}
|
||||
SchoolText: {fileID: 1373529961119931373}
|
||||
PlaceText: {fileID: 1373529960199526449}
|
||||
NumberText: {fileID: 1373529960558101403}
|
||||
submitInputField: {fileID: 0}
|
||||
submitText: {fileID: 0}
|
||||
inputText: {fileID: 0}
|
||||
dataText: {fileID: 0}
|
||||
placeId: 0
|
||||
--- !u!1 &1373529961001302078
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
1013
xiaofang/Assets/Prefabs/PanelPrefabs/Dropdown (Legacy).prefab
Normal file
1013
xiaofang/Assets/Prefabs/PanelPrefabs/Dropdown (Legacy).prefab
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a95bf12ea7cc94f498bdc8967b2f90ac
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -458,6 +458,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
plateinfoText: {fileID: 8141397112577575397}
|
||||
infoLables: []
|
||||
--- !u!1 &2066200895938329627
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -1545,6 +1546,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
plateinfoText: {fileID: 3293808261244687733}
|
||||
infoLables: []
|
||||
--- !u!1 &3293808261244687735
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -1896,6 +1898,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
plateinfoText: {fileID: 0}
|
||||
infoLables: []
|
||||
--- !u!1 &3293808261331463479
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -2418,10 +2421,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262460270773}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -25}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3293808261568700422
|
||||
CanvasRenderer:
|
||||
@ -2466,10 +2469,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262786324324}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -225}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3293808261624699807
|
||||
CanvasRenderer:
|
||||
@ -2830,10 +2833,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262786324324}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -125}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3293808261795666373
|
||||
CanvasRenderer:
|
||||
@ -3836,10 +3839,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262786324324}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -175}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3293808262281408820
|
||||
CanvasRenderer:
|
||||
@ -4546,10 +4549,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262786324324}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -275}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3293808262527391690
|
||||
CanvasRenderer:
|
||||
@ -4594,10 +4597,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262786324324}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -25}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3293808262540453625
|
||||
CanvasRenderer:
|
||||
@ -4806,10 +4809,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262786324324}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -75}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3293808262623804958
|
||||
CanvasRenderer:
|
||||
@ -5044,6 +5047,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
plateinfoText: {fileID: 3293808263187344053}
|
||||
infoLables: []
|
||||
--- !u!1 &3293808262938150161
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -5159,10 +5163,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262786324324}
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -325}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3293808263023517967
|
||||
CanvasRenderer:
|
||||
@ -5264,11 +5268,19 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: bf46134b79a6f364eb7461349a15ee8a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
managerpanelText: {fileID: 3293808261331463477}
|
||||
platesList:
|
||||
- {fileID: 2725781287371340522}
|
||||
- {fileID: 2178159237778104984}
|
||||
- {fileID: 5060859429715450283}
|
||||
panelScript: {fileID: 0}
|
||||
managerPanelContent: {fileID: 0}
|
||||
panelContent: {fileID: 0}
|
||||
personnelPanelCount: {fileID: 0}
|
||||
personItemPrefab: {fileID: 0}
|
||||
scenePanelPrefab: {fileID: 0}
|
||||
peopleWindowsPrefab: {fileID: 0}
|
||||
personnelPanel: {fileID: 0}
|
||||
jsonReader: {fileID: 0}
|
||||
sceneText: {fileID: 0}
|
||||
scrollRect: {fileID: 0}
|
||||
panelInfo: {fileID: 0}
|
||||
personnelPanel2: {fileID: 0}
|
||||
--- !u!1 &3293808263117346572
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -5464,6 +5476,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
plateinfoText: {fileID: 0}
|
||||
infoLables: []
|
||||
--- !u!1 &3293808263187344055
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -6002,6 +6015,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
plateinfoText: {fileID: 3482659771322643620}
|
||||
infoLables: []
|
||||
--- !u!1 &3575822303276207351
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -6300,6 +6314,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
plateinfoText: {fileID: 5412834415171866463}
|
||||
infoLables: []
|
||||
--- !u!1 &4557689516136657086
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -6963,10 +6978,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262460270773}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -125}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7520072614101242106
|
||||
CanvasRenderer:
|
||||
@ -7011,10 +7026,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262460270773}
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -325}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2709695126778353839
|
||||
CanvasRenderer:
|
||||
@ -7215,10 +7230,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262460270773}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -175}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &67093791899411757
|
||||
CanvasRenderer:
|
||||
@ -7263,10 +7278,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262460270773}
|
||||
m_RootOrder: 7
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -375}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6654372742591664715
|
||||
CanvasRenderer:
|
||||
@ -7490,6 +7505,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
plateinfoText: {fileID: 1927181478180116570}
|
||||
infoLables: []
|
||||
--- !u!1 &7095921200863908297
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -7632,6 +7648,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
plateinfoText: {fileID: 2790463451544445578}
|
||||
infoLables: []
|
||||
--- !u!1 &7427859689325124430
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -7743,10 +7760,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262460270773}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -225}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &9001030898732503125
|
||||
CanvasRenderer:
|
||||
@ -7898,6 +7915,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
plateinfoText: {fileID: 2170343899489479093}
|
||||
infoLables: []
|
||||
--- !u!1 &7949303351631415369
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -8093,10 +8111,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262460270773}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -75}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3478851862178779543
|
||||
CanvasRenderer:
|
||||
@ -8141,10 +8159,10 @@ RectTransform:
|
||||
m_Father: {fileID: 3293808262460270773}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 225, y: -275}
|
||||
m_SizeDelta: {x: 450, y: 50}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1571439531645825197
|
||||
CanvasRenderer:
|
||||
@ -8216,6 +8234,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
plateinfoText: {fileID: 4144486515543483236}
|
||||
infoLables: []
|
||||
--- !u!1 &8380021049477459646
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -54,11 +54,16 @@ MonoBehaviour:
|
||||
panelScript: {fileID: 0}
|
||||
managerPanelContent: {fileID: 2430556421392339358}
|
||||
panelContent: {fileID: 7698950341139384484}
|
||||
personnelPanelCount: {fileID: 0}
|
||||
personItemPrefab: {fileID: 8573669611114071623, guid: d1942d5ee12cbec428172f221efb03cc, type: 3}
|
||||
scenePanelPrefab: {fileID: 5432247953383937836, guid: a15ee694d5f79864d816998fae77116d, type: 3}
|
||||
peopleWindowsPrefab: {fileID: 0}
|
||||
personnelPanel: {fileID: 0}
|
||||
jsonReader: {fileID: 0}
|
||||
sceneText: {fileID: 0}
|
||||
nameText: {fileID: 0}
|
||||
dutyText: {fileID: 0}
|
||||
scrollRect: {fileID: 0}
|
||||
panelInfo: {fileID: 0}
|
||||
personnelPanel2: {fileID: 0}
|
||||
--- !u!1 &7698950340330308484
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -420,6 +425,26 @@ PrefabInstance:
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 7698950341139384484}
|
||||
m_Modifications:
|
||||
- target: {fileID: 6740850323187360111, guid: a15ee694d5f79864d816998fae77116d, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6740850323496789725, guid: a15ee694d5f79864d816998fae77116d, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6740850323496789725, guid: a15ee694d5f79864d816998fae77116d, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6740850323496789725, guid: a15ee694d5f79864d816998fae77116d, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 230
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6740850323496789725, guid: a15ee694d5f79864d816998fae77116d, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -64
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6740850324693622956, guid: a15ee694d5f79864d816998fae77116d, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
@ -508,6 +533,22 @@ PrefabInstance:
|
||||
propertyPath: m_Name
|
||||
value: panel
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6740850324834475489, guid: a15ee694d5f79864d816998fae77116d, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6740850324834475489, guid: a15ee694d5f79864d816998fae77116d, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6740850324834475489, guid: a15ee694d5f79864d816998fae77116d, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 230
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6740850324834475489, guid: a15ee694d5f79864d816998fae77116d, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -342.83502
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9016252888809016807, guid: a15ee694d5f79864d816998fae77116d, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
|
@ -638,7 +638,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1031840000955121081, guid: f7e3ba3643cbe834083789575336030d, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -186.5
|
||||
value: -109
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1031840001001919873, guid: f7e3ba3643cbe834083789575336030d, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
@ -838,7 +838,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1031840001252021434, guid: f7e3ba3643cbe834083789575336030d, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -393.5
|
||||
value: -5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1031840001283713469, guid: f7e3ba3643cbe834083789575336030d, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
@ -1238,7 +1238,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1031840001516944377, guid: f7e3ba3643cbe834083789575336030d, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -164.5
|
||||
value: -93.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1031840001537601792, guid: f7e3ba3643cbe834083789575336030d, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
@ -1406,7 +1406,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1031840002033716093, guid: f7e3ba3643cbe834083789575336030d, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -485.5
|
||||
value: -414.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1031840002045599581, guid: f7e3ba3643cbe834083789575336030d, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
@ -1702,7 +1702,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1031840002269525488, guid: f7e3ba3643cbe834083789575336030d, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: -393.5
|
||||
value: -93.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1031840002311118596, guid: f7e3ba3643cbe834083789575336030d, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
|
@ -143,6 +143,8 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
schoolId: 0
|
||||
schoolName: {fileID: 8240735975125479954}
|
||||
maskImage: {fileID: 0}
|
||||
isOpen: 0
|
||||
--- !u!1 &8240735974858230823
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -312,7 +314,7 @@ GameObject:
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &8240735975124526756
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
BIN
xiaofang/Assets/Res/FreeAction/02/btn_!.png
Normal file
BIN
xiaofang/Assets/Res/FreeAction/02/btn_!.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.5 KiB |
135
xiaofang/Assets/Res/FreeAction/02/btn_!.png.meta
Normal file
135
xiaofang/Assets/Res/FreeAction/02/btn_!.png.meta
Normal file
@ -0,0 +1,135 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 343c90805bb538045897cf33fe7c150f
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
xiaofang/Assets/Res/FreeAction/02/btn_sssx.png
Normal file
BIN
xiaofang/Assets/Res/FreeAction/02/btn_sssx.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.8 KiB |
135
xiaofang/Assets/Res/FreeAction/02/btn_sssx.png.meta
Normal file
135
xiaofang/Assets/Res/FreeAction/02/btn_sssx.png.meta
Normal file
@ -0,0 +1,135 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 76ff30bd66ac4af49b2ed9c1a1ecbc88
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
xiaofang/Assets/Res/FreeAction/02/img_fire_musk02.png
Normal file
BIN
xiaofang/Assets/Res/FreeAction/02/img_fire_musk02.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 137 KiB |
135
xiaofang/Assets/Res/FreeAction/02/img_fire_musk02.png.meta
Normal file
135
xiaofang/Assets/Res/FreeAction/02/img_fire_musk02.png.meta
Normal file
@ -0,0 +1,135 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b5fde2e97387d284f97b64eeff471bec
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
xiaofang/Assets/Res/Schedule_2/img_ssqk_frame.png
Normal file
BIN
xiaofang/Assets/Res/Schedule_2/img_ssqk_frame.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.1 KiB |
135
xiaofang/Assets/Res/Schedule_2/img_ssqk_frame.png.meta
Normal file
135
xiaofang/Assets/Res/Schedule_2/img_ssqk_frame.png.meta
Normal file
@ -0,0 +1,135 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e4426e12e39bab54384d2d63835db1a9
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
xiaofang/Assets/Res/gsj.meta
Normal file
8
xiaofang/Assets/Res/gsj.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 21fb5ffe455049444921974ad56d5b3b
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -1,8 +1,8 @@
|
||||
[
|
||||
{
|
||||
"ID": 2001,
|
||||
"ID": "2001",
|
||||
"Note": "厨房起火",
|
||||
"Name": 2001,
|
||||
"Name": "2001",
|
||||
"Scene": "9003",
|
||||
"Position": "36,1,2",
|
||||
"Volume": "-1",
|
||||
@ -12,9 +12,9 @@
|
||||
"GeneralRole": "8000,8001,8002,8003,8004,8005,8006,8008,8009,8010"
|
||||
},
|
||||
{
|
||||
"ID": 2002,
|
||||
"ID": "2002",
|
||||
"Note": "学生宿舍起火",
|
||||
"Name": 2002,
|
||||
"Name": "2002",
|
||||
"Scene": "9002",
|
||||
"Position": "0,0,0",
|
||||
"Volume": "-1",
|
||||
@ -22,5 +22,29 @@
|
||||
"SpecialEvent": "-1,-1,-1,-1|1,50,10,20|1,50,20,20",
|
||||
"Role": "8000,8001,8002,8003,8004,8005,8007,8011|8000,8001,8002,8003,8004,8005,8007,8011|8000,8001,8002,8003,8004,8005,8007,8011",
|
||||
"GeneralRole": "8000,8001,8002,8003,8004,8005,8007,8010,8011"
|
||||
},
|
||||
{
|
||||
"ID": "2003",
|
||||
"Note": "test1",
|
||||
"Name": "2003",
|
||||
"Scene": "9003",
|
||||
"Position": "1,1,1",
|
||||
"Volume": "-1",
|
||||
"Difficulty": "2|3",
|
||||
"SpecialEvent": "-1,-1,-1,-1|1,50,10,20",
|
||||
"Role": "8001,8002,8003,8004,8005|8001,8002,8003,8004,8005",
|
||||
"GeneralRole": "8010"
|
||||
},
|
||||
{
|
||||
"ID": "2004",
|
||||
"Note": "test2",
|
||||
"Name": "2004",
|
||||
"Scene": "9003",
|
||||
"Position": "2,2,2",
|
||||
"Volume": "-1",
|
||||
"Difficulty": "1|5|6",
|
||||
"SpecialEvent": "-1,-1,-1,-1|1,50,10,20|1,50,20,20",
|
||||
"Role": "8000,8001,8002,8003,8004,8005,8006,8008,8009|8000,8001,8002,8003,8004,8005,8006,8008,8009|8000,8001,8002,8003,8004,8005,8006,8008,8009,8010",
|
||||
"GeneralRole": "8010"
|
||||
}
|
||||
]
|
@ -4,13 +4,13 @@
|
||||
"Note": "火灾",
|
||||
"Name": "5001",
|
||||
"Role": "8000|8001|8002|8003|8004|8005|8006|8008|8009|8010",
|
||||
"DisasterLocation": "2001"
|
||||
"DisasterLocation": "2001|2002|2003"
|
||||
},
|
||||
{
|
||||
"ID": "5002",
|
||||
"Note": "塌方",
|
||||
"Name": "5002",
|
||||
"Role": "8000|8001|8002|8003|8004|8005|8006|8008|8009|8010",
|
||||
"DisasterLocation": "2004|2002"
|
||||
"DisasterLocation": "2004"
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -2133,7 +2133,7 @@ GameObject:
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &618256459
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -8210,6 +8210,7 @@ MonoBehaviour:
|
||||
incidentSiteJosnFile: {fileID: 4900000, guid: 1efa4372b10d4294199638c49173ff4c, type: 3}
|
||||
NPCJosnFile: {fileID: 4900000, guid: 41009f009f0718647a782c7e1aec97dd, type: 3}
|
||||
LanguageJsonFile: {fileID: 4900000, guid: 62a41129c4663ee41a06274114d28feb, type: 3}
|
||||
SelectJsonFile: {fileID: 4900000, guid: 3efd15f4195557144a45659d2baa1ba3, type: 3}
|
||||
--- !u!4 &1417128758
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -14630,9 +14631,9 @@ RectTransform:
|
||||
m_Father: {fileID: 7468736063934366934}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 334.1322, y: -55}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 187, y: 110}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &7468736064122132329
|
||||
@ -14913,9 +14914,9 @@ RectTransform:
|
||||
m_Father: {fileID: 7468736063934366934}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 753.3966, y: -55}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 187, y: 110}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &7468736064198941274
|
||||
@ -15673,7 +15674,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 3.3229}
|
||||
m_SizeDelta: {x: 1834, y: 1070}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &7468736064579811972
|
||||
GameObject:
|
||||
@ -15695,7 +15696,7 @@ GameObject:
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &7468736064579811982
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -16153,9 +16154,9 @@ RectTransform:
|
||||
m_Father: {fileID: 7468736063934366934}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 543.7644, y: -55}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 187, y: 110}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &7468736064659112359
|
||||
@ -16359,9 +16360,9 @@ RectTransform:
|
||||
m_Father: {fileID: 7468736064579811971}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 917, y: -53.335}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 1834, y: 106.67}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &7468736064728012045
|
||||
@ -16521,9 +16522,9 @@ RectTransform:
|
||||
m_Father: {fileID: 7468736063934366934}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 124.5, y: -55}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 187, y: 110}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &7468736064820222392
|
||||
@ -16934,9 +16935,9 @@ RectTransform:
|
||||
m_Father: {fileID: 7468736064579811971}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 917, y: -588.33496}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 1834, y: 498.685}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &7468736064937661071
|
||||
|
@ -42,9 +42,9 @@ public class JSONReader : MonoBehaviour
|
||||
|
||||
|
||||
GetLanguageByID(20008);
|
||||
foreach (var npc in sceneDictionary)
|
||||
foreach (var npc in npcDictionary)
|
||||
{
|
||||
// Debug.Log(npc.Value.ID);
|
||||
//Debug.Log(npc.Value.ID);
|
||||
//Debug.Log(npc.Value.Name);
|
||||
}
|
||||
GetNpcDataByID(8001);
|
||||
@ -271,6 +271,16 @@ public class JSONReader : MonoBehaviour
|
||||
else return null;
|
||||
}
|
||||
|
||||
public NPCData GetRoleDateById(int id)
|
||||
{
|
||||
NPCData info = null;
|
||||
if (npcDictionary.TryGetValue(id, out info))
|
||||
{
|
||||
return info;
|
||||
}
|
||||
else return null;
|
||||
}
|
||||
|
||||
//设置UI文本的方法
|
||||
public void SetUIText(Text text, int id)
|
||||
{
|
||||
@ -356,7 +366,7 @@ public class MatialData
|
||||
public class SceneData
|
||||
{
|
||||
public int ID;
|
||||
public int Name;
|
||||
public string Name;
|
||||
public int Type;
|
||||
public string IncidentType;
|
||||
public string ObjList;
|
||||
@ -374,6 +384,8 @@ public class IncidentSite
|
||||
public int Volume;
|
||||
public string Difficulty;
|
||||
public string SpecialEvent;
|
||||
public string Role;
|
||||
public string GeneralRole;
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
|
@ -4,6 +4,7 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
@ -88,16 +89,11 @@ public class Panel : MonoBehaviour
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
selectedInfo = new SelectedInfo();
|
||||
DynamicLoadingPeople();
|
||||
DynamicLoadingDuty();
|
||||
DynamicLoadingScene();
|
||||
for (int i = 1; i < panelToggle.Length; i++)
|
||||
{
|
||||
panelToggle[i].interactable = false;
|
||||
panelToggle[i].gameObject.transform.GetComponent<Image>().sprite = toggleImage[0];
|
||||
}
|
||||
{
|
||||
selectedInfo = new SelectedInfo();
|
||||
DynamicLoadingPeople();
|
||||
DynamicLoadingScene();
|
||||
InstantiateToggle();
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
@ -124,71 +120,84 @@ public class Panel : MonoBehaviour
|
||||
}
|
||||
|
||||
//动态加载职责
|
||||
public void DynamicLoadingDuty()
|
||||
public void DynamicLoadingDuty(int id)
|
||||
{
|
||||
foreach (var npcData in jsonReader1.npcDictionary)
|
||||
if (selectScenePanel.difficultyToRoles.ContainsKey(id))
|
||||
{
|
||||
string[] nameSections = npcData.Value.Name.Split('|');
|
||||
foreach (var section in nameSections)
|
||||
{
|
||||
string[] sectionParts = section.Split(',');
|
||||
List<string> rolesForSelectedDifficulty = selectScenePanel.difficultyToRoles[id];
|
||||
|
||||
//判断事件然后确定有哪些职责
|
||||
if (int.Parse(sectionParts[0]) == 2001)
|
||||
// 遍历角色并做相关处理
|
||||
foreach (var role in rolesForSelectedDifficulty)
|
||||
{
|
||||
int roleId = int.Parse(role);
|
||||
NPCData npcData = jsonReader1.GetRoleDateById(roleId);
|
||||
if (jsonReader1.npcDictionary.ContainsKey(roleId))
|
||||
{
|
||||
int key = int.Parse(sectionParts[1]);
|
||||
if (jsonReader1.npcDictionary.ContainsKey(key))
|
||||
var npcInfo = jsonReader1.npcDictionary[roleId];
|
||||
// 创建DutyItem实例
|
||||
GameObject item = GameObject.Instantiate(dutyPrefab, dutyCount);
|
||||
DutyItem dutyItem = item.GetComponent<DutyItem>();
|
||||
Button dutuybutton = item.transform.Find("TextBtn").GetComponent<Button>();
|
||||
dutuybutton.onClick.AddListener(() =>
|
||||
{
|
||||
var npcInfo = jsonReader1.npcDictionary[key];
|
||||
// 创建DutyItem实例
|
||||
GameObject item = GameObject.Instantiate(dutyPrefab, dutyCount);
|
||||
DutyItem dutyItem = item.GetComponent<DutyItem>();
|
||||
Button dutuybutton = item.transform.Find("TextBtn").GetComponent<Button>();
|
||||
dutuybutton.onClick.AddListener(() => OnDutyItemClicked(item, Color.red, selectedDuty));
|
||||
dutyItem.dutyNameText.text = npcData.Value.Note;
|
||||
dutyItem.leader = npcData.Value.GroupLeader;
|
||||
dutyItem.dutyId = npcData.Value.ID;
|
||||
peopleList.Add(item);
|
||||
}
|
||||
OnDutyItemClicked(item, Color.red, selectedDuty);
|
||||
if(dutyItem.dutyNameText.text=="主持人")
|
||||
{
|
||||
peopleList.Clear();
|
||||
foreach (Transform child in sceneCount)
|
||||
{
|
||||
Destroy(child.gameObject);
|
||||
}
|
||||
Debug.Log("无需指定位置");
|
||||
}
|
||||
else
|
||||
{
|
||||
SetScene(dutyItem.dutyId);
|
||||
}
|
||||
});
|
||||
dutyItem.dutyNameText.text = npcData.Note;
|
||||
dutyItem.leader = npcData.GroupLeader;
|
||||
dutyItem.dutyId = npcData.ID;
|
||||
peopleList.Add(item);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
//动态加载场景
|
||||
public void DynamicLoadingScene()
|
||||
{
|
||||
foreach (var npcData in jsonReader1.locationDictionary)
|
||||
{
|
||||
foreach (var npcData in jsonReader1.locationDictionary)
|
||||
// 解析角色限制字段
|
||||
string roleLimit = npcData.Value.RoleLimit;
|
||||
int sceneLimit = npcData.Value.Scene;
|
||||
if (!string.IsNullOrEmpty(roleLimit))
|
||||
{
|
||||
// 解析角色限制字段
|
||||
string roleLimit = npcData.Value.RoleLimit;
|
||||
|
||||
if (!string.IsNullOrEmpty(roleLimit))
|
||||
// 先按“|”分隔
|
||||
string[] roleLimitSections = roleLimit.Split('|');
|
||||
// 遍历每个部分(按“|”分隔后得到的数组)
|
||||
bool shouldInstantiate = true; // 用于判断是否需要实例化
|
||||
foreach (string section in roleLimitSections)
|
||||
{
|
||||
// 先按“|”分隔
|
||||
string[] roleLimitSections = roleLimit.Split('|');
|
||||
// 遍历每个部分(按“|”分隔后得到的数组)
|
||||
bool shouldInstantiate = true; // 用于判断是否需要实例化
|
||||
foreach (string section in roleLimitSections)
|
||||
string[] roleLimits = section.Split(',');
|
||||
// 判断当前部分是否包含 "-1" 来决定是否跳过实例化
|
||||
if (section.Contains("-1"))
|
||||
{
|
||||
string[] roleLimits = section.Split(',');
|
||||
// 判断当前部分是否包含 "-1" 来决定是否跳过实例化
|
||||
if (section.Contains("-1"))
|
||||
if (roleLimits[0] == "-1")
|
||||
{
|
||||
if (roleLimits[0] == "-1")
|
||||
{
|
||||
shouldInstantiate = false; // 不实例化该NPC
|
||||
break; // 跳出循环,直接处理下一个NPC
|
||||
}
|
||||
shouldInstantiate = false; // 不实例化该NPC
|
||||
break; // 跳出循环,直接处理下一个NPC
|
||||
}
|
||||
else
|
||||
}
|
||||
else
|
||||
{
|
||||
if(selectScenePanel.scnenId== sceneLimit)
|
||||
{
|
||||
GameObject item = GameObject.Instantiate<GameObject>(scenePrefab, sceneCount);
|
||||
SceneItem sceneItem = item.GetComponent<SceneItem>();
|
||||
Button scenebutton = item.transform.Find("TextBtn").GetComponent<Button>();
|
||||
scenebutton.onClick.AddListener(() => OnSceneItemClicked(item, Color.green, selectedScene));
|
||||
|
||||
// 设置limitNum
|
||||
sceneItem.dutyId = int.Parse(roleLimits[1]);
|
||||
sceneItem.limitNum = int.Parse(roleLimits[2]);
|
||||
@ -197,14 +206,15 @@ public class Panel : MonoBehaviour
|
||||
peopleList.Add(item);
|
||||
}
|
||||
}
|
||||
// 如果不满足实例化条件,跳过当前NPC的实例化
|
||||
if (!shouldInstantiate)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// 如果不满足实例化条件,跳过当前NPC的实例化
|
||||
if (!shouldInstantiate)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//=============================================================按钮和点击事件==================================================
|
||||
//处理人员管理按钮
|
||||
public void ClickPersonnelManagement()
|
||||
@ -226,6 +236,57 @@ public class Panel : MonoBehaviour
|
||||
ManagerPanel.gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
//根据选择的职责加载出对应场景
|
||||
public void SetScene(int id)
|
||||
{
|
||||
peopleList.Clear();
|
||||
foreach(Transform child in sceneCount)
|
||||
{
|
||||
Destroy(child.gameObject);
|
||||
}
|
||||
// 遍历所有的 NPC 数据
|
||||
foreach (var npcData in jsonReader1.locationDictionary)
|
||||
{
|
||||
// 判断是否属于当前选择的场景
|
||||
if (npcData.Value.Scene == selectScenePanel.scnenId)
|
||||
{
|
||||
// 按“|”分隔不同的角色限制部分
|
||||
string[] roleLimitSections = npcData.Value.RoleLimit.Split('|');
|
||||
bool shouldInstantiate = true;
|
||||
// 遍历每个角色限制部分
|
||||
foreach (var section in roleLimitSections)
|
||||
{
|
||||
// 按“,”分隔出事故位置ID、职业ID和最低要求人数
|
||||
string[] roleLimits = section.Split(',');
|
||||
if (section.Contains("-1"))
|
||||
{
|
||||
if (roleLimits[0] == "-1")
|
||||
{
|
||||
shouldInstantiate = false; // 不实例化该NPC
|
||||
break; // 跳出循环,直接处理下一个NPC
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int accidentLocationId = int.Parse(roleLimits[0]); // 事故位置ID
|
||||
int roleId = int.Parse(roleLimits[1]); // 职业ID
|
||||
int minRequired = int.Parse(roleLimits[2]); // 最低要求人数
|
||||
if (accidentLocationId == selectScenePanel.idcidentId && roleId == id)
|
||||
{
|
||||
GameObject item = GameObject.Instantiate<GameObject>(scenePrefab, sceneCount);
|
||||
SceneItem sceneItem = item.GetComponent<SceneItem>();
|
||||
Button scenebutton = item.transform.Find("TextBtn").GetComponent<Button>();
|
||||
scenebutton.onClick.AddListener(() => OnSceneItemClicked(item, Color.green, selectedScene));
|
||||
sceneItem.dutyId = accidentLocationId;
|
||||
sceneItem.limitNum = minRequired;
|
||||
sceneItem.sceneName.text = npcData.Value.Note;
|
||||
peopleList.Add(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//处理点击确认按钮
|
||||
public void ClickSureBtn()
|
||||
{
|
||||
@ -374,7 +435,17 @@ public class Panel : MonoBehaviour
|
||||
panelToggle[4].interactable = selectScenePanel.isSure; // 启用第三个Toggle
|
||||
}
|
||||
}
|
||||
//设置最初的时候Toggle的状态
|
||||
public void InstantiateToggle()
|
||||
{
|
||||
for (int i = 1; i < panelToggle.Length; i++)
|
||||
{
|
||||
panelToggle[i].interactable = false;
|
||||
panelToggle[i].gameObject.transform.GetComponent<Image>().sprite = toggleImage[0];
|
||||
}
|
||||
}
|
||||
|
||||
//判断确认按钮是否可以点击
|
||||
private void UpdateConfirmButtonState()
|
||||
{
|
||||
// 如果人员、职责和场景都已选择,则启用确认按钮,否则禁用
|
||||
|
@ -5,6 +5,7 @@ using System.Xml.Serialization;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using static System.Collections.Specialized.BitVector32;
|
||||
using static UnityEditor.Progress;
|
||||
|
||||
public class EvacuationPanel : MonoBehaviour
|
||||
{
|
||||
@ -65,6 +66,11 @@ public class EvacuationPanel : MonoBehaviour
|
||||
nPC.roleId = roleid;
|
||||
createTemplateInfo.Instance.auth_CreateTemplate.npcList = new List<NpcList>();
|
||||
createTemplateInfo.Instance.auth_CreateTemplate.npcList.Add(nPC);
|
||||
//foreach(NpcList item in createTemplateInfo.Instance.auth_CreateTemplate.npcList)
|
||||
//{
|
||||
// Debug.Log("npcType>>>>>>>>>>>>>>>>>" + item.userId);
|
||||
// Debug.Log("roleid>>>>>>>>>>>>>>>>>" + item.roleId);
|
||||
//}
|
||||
}
|
||||
|
||||
public void SetNpcType()
|
||||
|
@ -56,7 +56,9 @@ public class SelectScenePanel : MonoBehaviour
|
||||
public string idcidentName{ get; set; }
|
||||
public string difficulty { get; set; }
|
||||
public string isBuy { get; set; }
|
||||
public int difficultyId { get; set; }
|
||||
public bool isSure { get; set; } = false;//判断是否点击了提交按钮
|
||||
public Dictionary<int, List<string>> difficultyToRoles = new Dictionary<int, List<string>>();
|
||||
public JSONReader jsonReader;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
@ -66,7 +68,7 @@ public class SelectScenePanel : MonoBehaviour
|
||||
eventChoiceLable.gameObject.SetActive(false);
|
||||
incidentLable.gameObject.SetActive(false);
|
||||
InstantiateScenePrefab();
|
||||
InstantiateSchoolPrefab();
|
||||
//InstantiateSchoolPrefab();
|
||||
SetEventToggleOpenorClose(incidentInfos);
|
||||
continueBtn.onClick.AddListener(OnClickContinueBtn);
|
||||
SetFirstChoise(scenetoggleList);
|
||||
@ -123,25 +125,59 @@ public class SelectScenePanel : MonoBehaviour
|
||||
toggle.group = sceneGroup;
|
||||
scenetoggleList.Add(toggle); // 使用 Add() 方法添加 Toggle 元素
|
||||
sceneItemList.Add(item);
|
||||
|
||||
}
|
||||
toggle.onValueChanged.AddListener((isSelected) =>
|
||||
{
|
||||
if (isSelected) // 只有当Toggle被选中时,才调用SelectEventBtn
|
||||
{
|
||||
// 清空事件列表
|
||||
schoolInfoList.Clear();
|
||||
foreach (Transform child in schoolList)
|
||||
{
|
||||
Destroy(child.gameObject);
|
||||
}
|
||||
this.scnenId = item.sceneId; // 获取 Text 组件的文本
|
||||
this.sceneName = item.sceneName.text;
|
||||
InstantiateSchoolPrefab(scnenId);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
//动态加载学校选择预制体(这里面的东西需要判断场景的Id来加载对应的场景)
|
||||
public void InstantiateSchoolPrefab()
|
||||
public void InstantiateSchoolPrefab(int id)
|
||||
{
|
||||
for (int i = 0; i < 6; i++)
|
||||
foreach (var sceneDate in jsonReader.sceneDictionary)
|
||||
{
|
||||
GameObject slot = GameObject.Instantiate<GameObject>(schoolPrefab, schoolList);
|
||||
SchoolInfo item = slot.GetComponent<SchoolInfo>();
|
||||
item.schoolName.text = "南山中学";
|
||||
item.schoolId = i;
|
||||
Toggle toggle = slot.GetComponent<Toggle>();
|
||||
if (toggle != null)
|
||||
if (sceneDate.Key == id)
|
||||
{
|
||||
toggle.group = schoolGroup;
|
||||
schooltoggleList.Add(toggle);
|
||||
schoolInfoList.Add(item);
|
||||
GameObject slot = GameObject.Instantiate<GameObject>(schoolPrefab, schoolList);
|
||||
SchoolInfo item = slot.GetComponent<SchoolInfo>();
|
||||
item.schoolName.text = sceneDate.Value.Name;
|
||||
item.schoolId = sceneDate.Value.ID;
|
||||
Toggle toggle = slot.GetComponent<Toggle>();
|
||||
|
||||
if (toggle != null)
|
||||
{
|
||||
// 将 Toggle 添加到 ToggleGroup 中
|
||||
toggle.group = incidentGroup;
|
||||
toggle.isOn = false;
|
||||
schooltoggleList.Add(toggle);
|
||||
schoolInfoList.Add(item);
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
toggle.onValueChanged.AddListener((isSelected) =>
|
||||
{
|
||||
if (isSelected) // 只有当Toggle被选中时,才调用SelectEventBtn
|
||||
{
|
||||
this.schoolId = item.schoolId; // 获取 Text 组件的文本
|
||||
this.schoolName = item.schoolName.text;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -153,13 +189,13 @@ public class SelectScenePanel : MonoBehaviour
|
||||
{
|
||||
if (eventData.Key == eventId)
|
||||
{
|
||||
//Debug.Log("<<<<<<<<<<<<<<<<<eventId" + eventData.Key);
|
||||
GameObject slot = GameObject.Instantiate<GameObject>(incidentPrefab, incidentList);
|
||||
IncidentInfo item = slot.GetComponent<IncidentInfo>();
|
||||
item.incidentText.text = eventData.Value.Note;
|
||||
item.incidentID = eventData.Value.ID;
|
||||
this.idcidentId = item.incidentID;
|
||||
this.idcidentName = item.incidentText.text;
|
||||
Toggle toggle = slot.GetComponent<Toggle>();
|
||||
|
||||
if (toggle != null)
|
||||
{
|
||||
// 将 Toggle 添加到 ToggleGroup 中
|
||||
@ -167,10 +203,6 @@ public class SelectScenePanel : MonoBehaviour
|
||||
toggle.isOn = false;
|
||||
eventToggleList.Add(toggle);
|
||||
incidentInfos.Add(item);
|
||||
if (incidentInfos.Count > 1)
|
||||
{
|
||||
//随机按钮设置
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -178,30 +210,43 @@ public class SelectScenePanel : MonoBehaviour
|
||||
}
|
||||
toggle.onValueChanged.AddListener((isSelected) =>
|
||||
{
|
||||
|
||||
if (isSelected)
|
||||
{
|
||||
this.idcidentName = item.incidentText.text;
|
||||
this.idcidentId = item.incidentID;
|
||||
datePanel.placeId = item.incidentID;
|
||||
|
||||
string[] difficulty = eventData.Value.Difficulty.Split('|');
|
||||
string[] roleGroups = eventData.Value.Role.Split('|'); // 分割Role字段,得到多个角色组
|
||||
|
||||
// 确保difficultyList和difficulty的长度匹配
|
||||
for (int i = 0; i < difficultyList.Count && i < difficulty.Length; i++)
|
||||
{
|
||||
Toggle item = difficultyList[i]; // 获取对应的Toggle
|
||||
DifficultyInfo difficultyInfo = item.gameObject.GetComponent<DifficultyInfo>();
|
||||
|
||||
if (difficultyInfo == null)
|
||||
{
|
||||
difficultyInfo = item.gameObject.AddComponent<DifficultyInfo>();
|
||||
}
|
||||
|
||||
// 给每个Toggle设置不同的difficulty值
|
||||
difficultyInfo.difficulty = int.Parse(difficulty[i]);
|
||||
|
||||
// 打印出设置的难度值,帮助调试
|
||||
Debug.Log($"Toggle {i} - Difficulty: {difficultyInfo.difficulty}");
|
||||
// 将难度和对应的角色存入字典
|
||||
if (difficultyInfo.difficulty == int.Parse(difficulty[i]))
|
||||
{
|
||||
// 获取与当前难度相关的角色组(根据索引)
|
||||
string[] correspondingRoles = roleGroups[i].Split(',');
|
||||
// 打印或者处理角色
|
||||
List<string> rolesList = new List<string>(correspondingRoles); // 转换为List
|
||||
if (!difficultyToRoles.ContainsKey(difficultyInfo.difficulty))
|
||||
{
|
||||
difficultyToRoles.Add(difficultyInfo.difficulty, rolesList);
|
||||
}
|
||||
else
|
||||
{
|
||||
difficultyToRoles[difficultyInfo.difficulty] = rolesList; // 如果已存在,更新角色列表
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
@ -212,6 +257,11 @@ public class SelectScenePanel : MonoBehaviour
|
||||
//点击继续按钮后更换场景图片及名称
|
||||
public void InstantiateEventPrefab(int id)
|
||||
{
|
||||
incidentInfos.Clear();
|
||||
foreach (Transform child in incidentList)
|
||||
{
|
||||
Destroy(child.gameObject);
|
||||
}
|
||||
text20008.text = sceneName;
|
||||
// 通过 id 获取对应的 sceneData
|
||||
if (jsonReader.sceneDictionary.TryGetValue(id, out var sceneData))
|
||||
@ -228,8 +278,6 @@ public class SelectScenePanel : MonoBehaviour
|
||||
{
|
||||
// 根据 incidentId 获取对应的事件数据
|
||||
EventData eventData=jsonReader.GetEvenById(incidentId);
|
||||
Debug.Log("eventData.ID:" + eventData.ID);
|
||||
Debug.Log("eventData.DisasterLocation:" + eventData.DisasterLocation);
|
||||
string[] incidentIds2 = eventData.DisasterLocation.Split('|');
|
||||
GameObject slot = GameObject.Instantiate<GameObject>(eventPrefab, eventList);
|
||||
EventInfo item = slot.GetComponent<EventInfo>();
|
||||
@ -285,46 +333,6 @@ public class SelectScenePanel : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
//学校选择
|
||||
public void SelectSchoolBtn()
|
||||
{
|
||||
if (isSure)
|
||||
{
|
||||
SchoolInfo gameObject = GetComponentInChildren<SchoolInfo>();
|
||||
foreach (SchoolInfo item in schoolInfoList)
|
||||
{
|
||||
if (item.gameObject.transform.GetComponent<Toggle>().isOn)
|
||||
{
|
||||
this.schoolId = item.schoolId;
|
||||
this.schoolName = item.schoolName.text;
|
||||
title.text = item.schoolName.text;
|
||||
}
|
||||
}
|
||||
Debug.Log("###############1:" + this.schoolId);
|
||||
Debug.Log("###############2:" + this.schoolName);
|
||||
}
|
||||
}
|
||||
|
||||
//场景选择
|
||||
public void SelectSceneBtn()
|
||||
{
|
||||
bool sceneSelected = false; // 检查是否有场景被选择
|
||||
foreach (SceneItem item in sceneItemList)
|
||||
{
|
||||
// 检查当前的 Toggle 是否被选中
|
||||
if (item.gameObject.transform.GetComponent<Toggle>().isOn)
|
||||
{
|
||||
// 设置场景名称
|
||||
this.sceneName = item.sceneName.text; // 获取 Text 组件的文本
|
||||
this.scnenId = item.sceneId;
|
||||
Debug.Log("------------this.scnenId:" + this.scnenId);
|
||||
createTemplateInfo.Instance.auth_CreateTemplate.sceneId = item.sceneId.ToString();
|
||||
sceneSelected = true;
|
||||
break; // 找到选中的场景后退出循环
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//事件及难度选择
|
||||
public void SelectEvent()
|
||||
{
|
||||
@ -337,8 +345,6 @@ public class SelectScenePanel : MonoBehaviour
|
||||
this.eventName = item.eventName.text;
|
||||
}
|
||||
}
|
||||
Debug.Log("%%%%%%%%%%%%%1:" + this.eventId);
|
||||
Debug.Log("%%%%%%%%%%%%%2:" + this.eventName);
|
||||
}
|
||||
|
||||
//随机事件
|
||||
@ -386,6 +392,8 @@ public class SelectScenePanel : MonoBehaviour
|
||||
{
|
||||
if (item.isOn)
|
||||
{
|
||||
DifficultyInfo difficultyInfo = item.GetComponent<DifficultyInfo>();
|
||||
this.difficultyId = difficultyInfo.difficulty;
|
||||
this.difficulty = item.transform.parent.GetComponentInChildren<Text>().text;
|
||||
auth_CreateTemplate.mode = this.difficulty;//给结构体“难度”赋值
|
||||
}
|
||||
@ -395,8 +403,8 @@ public class SelectScenePanel : MonoBehaviour
|
||||
//继续按钮,点击后上传数据
|
||||
public void OnClickContinueBtn()
|
||||
{
|
||||
SelectSchoolBtn();
|
||||
SelectSceneBtn();
|
||||
//SelectSchoolBtn();
|
||||
//SelectSceneBtn();
|
||||
InstantiateEventPrefab(this.scnenId);
|
||||
SetFirstChoise(evnetsceneList);
|
||||
if (continueBtn.interactable)
|
||||
@ -415,12 +423,12 @@ public class SelectScenePanel : MonoBehaviour
|
||||
//提交按钮,点击上传数据和隐藏界面
|
||||
public void SubmitBtn()
|
||||
{
|
||||
SelectEvent();
|
||||
SelsctDifficulty();
|
||||
SetDataPanelInfo();
|
||||
this.gameObject.SetActive(false);
|
||||
panel.gameObject.SetActive(true);
|
||||
DisableUIInteraction();
|
||||
panel.DynamicLoadingDuty(this.difficultyId);
|
||||
isSure = true;
|
||||
}
|
||||
|
||||
@ -456,24 +464,35 @@ public class SelectScenePanel : MonoBehaviour
|
||||
//通过判断Toggle的IsOn是否被打开来判断继续按钮是否置灰
|
||||
public void IsClick()
|
||||
{
|
||||
bool anyToggleSelected = true;
|
||||
|
||||
bool anysceneSelected = false;
|
||||
bool anyschoolSelected = false;
|
||||
bool isOk = false;
|
||||
// 检查场景选择
|
||||
foreach (Toggle toggle in scenetoggleList)
|
||||
{
|
||||
if (toggle.isOn)
|
||||
{
|
||||
anyToggleSelected = true;
|
||||
anysceneSelected = true;
|
||||
break; // 如果有一个场景 Toggle 被选中,停止检查
|
||||
}
|
||||
}
|
||||
foreach (Toggle toggle in schooltoggleList)
|
||||
{
|
||||
if (toggle.isOn)
|
||||
{
|
||||
anyschoolSelected = true;
|
||||
break; // 如果有一个场景 Toggle 被选中,停止检查
|
||||
}
|
||||
}
|
||||
// 根据是否有 Toggle 被选中,设置 ContinueBtn 是否可交互
|
||||
if (continueBtn != null)
|
||||
if (continueBtn != null&& anysceneSelected==true&& anyschoolSelected==true)
|
||||
{
|
||||
continueBtn.interactable = anyToggleSelected; // 如果有选中的 Toggle,继续按钮可交互,否则不可交互
|
||||
isOk = true;
|
||||
continueBtn.interactable = isOk; // 如果有选中的 Toggle,继续按钮可交互,否则不可交互
|
||||
}
|
||||
else
|
||||
{
|
||||
continueBtn.interactable = isOk;
|
||||
Debug.LogError("ContinueBtn 按钮组件未找到!");
|
||||
}
|
||||
}
|
||||
@ -497,7 +516,6 @@ public class SelectScenePanel : MonoBehaviour
|
||||
//检查事件选择
|
||||
foreach (Toggle toggle in eventToggleList)
|
||||
{
|
||||
Debug.LogError("事件选择:" + anyToggleSelected);
|
||||
if (toggle.isOn)
|
||||
{
|
||||
anyeventSelected = true;
|
||||
@ -505,18 +523,15 @@ public class SelectScenePanel : MonoBehaviour
|
||||
break; // 如果有一个场景 Toggle 被选中,停止检查
|
||||
}
|
||||
}
|
||||
Debug.Log(submitBtn != null && anyToggleSelected == true && anyeventSelected == true);
|
||||
// 根据是否有 Toggle 被选中,设置 ContinueBtn 是否可交互
|
||||
if (submitBtn != null && anyToggleSelected == true&& anyeventSelected==true)
|
||||
{
|
||||
Debug.LogError("提交按钮组件未找到!");
|
||||
isOk = true;
|
||||
submitBtn.interactable = isOk; // 如果有选中的 Toggle,继续按钮可交互,否则不可交互
|
||||
}
|
||||
else
|
||||
{
|
||||
submitBtn.interactable = isOk;
|
||||
Debug.LogWarning("提交按钮组件未找到!");
|
||||
}
|
||||
}
|
||||
|
||||
@ -605,26 +620,35 @@ public class SelectScenePanel : MonoBehaviour
|
||||
// 禁用场景选择中的所有Toggle按钮
|
||||
foreach (Toggle toggle in scenetoggleList)
|
||||
{
|
||||
toggle.interactable = false; // 设置Toggle为不可交互
|
||||
if (toggle != null)
|
||||
{
|
||||
toggle.interactable = false;
|
||||
}
|
||||
}
|
||||
// 禁用学校选择中的所有Toggle按钮
|
||||
foreach (Toggle toggle in schooltoggleList)
|
||||
{
|
||||
toggle.interactable = false;
|
||||
if (toggle != null)
|
||||
{
|
||||
toggle.interactable = false;
|
||||
}
|
||||
}
|
||||
|
||||
// 禁用事件选择中的所有Toggle按钮
|
||||
foreach (Toggle toggle in eventToggleList)
|
||||
{
|
||||
toggle.interactable = false;
|
||||
if (toggle != null)
|
||||
{
|
||||
toggle.interactable = false;
|
||||
}
|
||||
}
|
||||
|
||||
// 禁用事件场景选择中的所有Toggle按钮
|
||||
foreach (Toggle toggle in evnetsceneList)
|
||||
{
|
||||
toggle.interactable = false;
|
||||
if (toggle != null)
|
||||
{
|
||||
toggle.interactable = false;
|
||||
}
|
||||
}
|
||||
|
||||
// 禁用继续按钮
|
||||
continueBtn.interactable = false;
|
||||
|
||||
|
23
xiaofang/Assets/Script/hylScripts/ChooseItem.cs
Normal file
23
xiaofang/Assets/Script/hylScripts/ChooseItem.cs
Normal file
@ -0,0 +1,23 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class ChooseItem : MonoBehaviour
|
||||
{
|
||||
public Transform floorContent;
|
||||
|
||||
public GameObject floorPrefab;
|
||||
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
11
xiaofang/Assets/Script/hylScripts/ChooseItem.cs.meta
Normal file
11
xiaofang/Assets/Script/hylScripts/ChooseItem.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d41a9cb6ae5b447498a3e4219bdba667
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
27
xiaofang/Assets/Script/hylScripts/FreePanel02.cs
Normal file
27
xiaofang/Assets/Script/hylScripts/FreePanel02.cs
Normal file
@ -0,0 +1,27 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class FreePanel02 : MonoBehaviour
|
||||
{
|
||||
public Transform chooseContent;
|
||||
|
||||
public GameObject chooseItemPrefab;
|
||||
|
||||
public Transform msgContent;
|
||||
|
||||
public GameObject msgPrefab;
|
||||
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
11
xiaofang/Assets/Script/hylScripts/FreePanel02.cs.meta
Normal file
11
xiaofang/Assets/Script/hylScripts/FreePanel02.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cd2dff842d819a64cb7a54df3125e902
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
20
xiaofang/Assets/Script/hylScripts/Msg.cs
Normal file
20
xiaofang/Assets/Script/hylScripts/Msg.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Msg : MonoBehaviour
|
||||
{
|
||||
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
11
xiaofang/Assets/Script/hylScripts/Msg.cs.meta
Normal file
11
xiaofang/Assets/Script/hylScripts/Msg.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b2affe5f4d1e3b04785e614d74c40f5d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user